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@Swiftly Can you show your OpenIV Installation log?
@GenZ Hmm. Unfortunately, as much as I would love to assist, there's really not much we can do about it, sorry. Maybe try some other gameconfig, there are plenty on this site, however either of these two should be fine:
Also points to consider:
1. You have a pirated game. That means it's an illegal copy, which may or may not have the same issues as the retail copy, therefore reproducing your problem would be a huge question mark in itself.
2. You have an older patch, which is also unsupported.
3. You have an older version of the mod, which is again unsupported. 3.0.2 is known to deliver memory errors (in other words crashes) at around 4-5 stars, which has been fixed with the latest version that requires the latest patch to be on.
@Scarpantibus Thank you! Glad you're enjoying the mod. A total vehicle overhaul is currently in the works by the rest of the team, pretty sure you won't be disappointed once they're finished. Should take some time however, haha. To the next DLC!
@Swiftly What patch are you on? Do you have World of Variety installed?
@Garksl Thanks for the rating! The difference is huge: Lore approach, vehicles, peds, and implementation itself. RDE relies on external scripts, DoV relies on meta files. DoV's peds and vehicles are equipped and have liveries much like how it is in vanilla, while RDE's peds and vehicles approaches it in a more flexible manner, looking into the real world for references while still staying true to the lore. I guess you can say DoV is way more lightweight. It's a matter of preference :)
@FIB087 Thank you! Will be looking into it
@Sulrix What version of the mod are you using and what patch are you on?
And no, you can't, sorry to say. It's already optimized to what it could handle at max. Best you can do is just replace the vehicle entries.