UPDATE 2023: i know i've teased a new update since Sept 2021, been increasingly busy with life and progress on 3.1 had been stopped due to constant GTA 5 updates and a new pc upgrade which saw the loss of files. so far the plans as i've said will follow thru with the normal map wounds, improved splatter textures on wounds, and fixing the blood splatter on floor which is too high res for liking compared to rest of game.
@Janus_ gonna start fresh on the new update today as i told tasty nut, hoping to atleast start it back up since i almost had an update finished abt early 2022 but had to cut it off due to gta 5 updating constantly lol
@Tasty Nut had a good chunk of progress flushed down the toilet a while back due to a GTA 5 update lol, might just start back fresh this year in reimplementing what I wanted to get in such as normal maps on wounds (so they pop out esp exit wounds) and fixing the more buggy blood textures, they are very much hi-res but just end up so much so that it doesn't blend with the existing textures
@Janus_ some unforeseen things happened, a surprise gta 5 update around i think april ended up erasing my progress on the update. also been caught up with work but i think hopefully by the end of 2022 i'll get this new update up
@OtakuGamingHD big sorry for late reply, if you use steam try reverifying integrity of game files to fix and corruption then reinstall the mod. if it still doesn't work ill go and investigate it
@CarnathSmecher i did find a way to add bump mapping but it wasn't thru the normal blue/purple method found on blood pools but using that green/black combo that is used for scars. you have to REALLY make the green bright for it to bump on edges
@Tasty Nut there should be a manual install option so if i do update i'll make sure to show which files were updates
@hugmugbug just reinstall the base mod oiv, it should overwrite the blood spill effect
UPDATE 2023: i know i've teased a new update since Sept 2021, been increasingly busy with life and progress on 3.1 had been stopped due to constant GTA 5 updates and a new pc upgrade which saw the loss of files. so far the plans as i've said will follow thru with the normal map wounds, improved splatter textures on wounds, and fixing the blood splatter on floor which is too high res for liking compared to rest of game.
@Fanito the mod comes with an uninstaller.oiv otherwise if there is an issue with the uninstaller point it out before using disinformation
@MrBaconChops use OpenIV which has an .OIV installer, that way it autoinstalls it for you
@Janus_ gonna start fresh on the new update today as i told tasty nut, hoping to atleast start it back up since i almost had an update finished abt early 2022 but had to cut it off due to gta 5 updating constantly lol
@Tasty Nut had a good chunk of progress flushed down the toilet a while back due to a GTA 5 update lol, might just start back fresh this year in reimplementing what I wanted to get in such as normal maps on wounds (so they pop out esp exit wounds) and fixing the more buggy blood textures, they are very much hi-res but just end up so much so that it doesn't blend with the existing textures
@Janus_ some unforeseen things happened, a surprise gta 5 update around i think april ended up erasing my progress on the update. also been caught up with work but i think hopefully by the end of 2022 i'll get this new update up
@OtakuGamingHD big sorry for late reply, if you use steam try reverifying integrity of game files to fix and corruption then reinstall the mod. if it still doesn't work ill go and investigate it
@CarnathSmecher i did find a way to add bump mapping but it wasn't thru the normal blue/purple method found on blood pools but using that green/black combo that is used for scars. you have to REALLY make the green bright for it to bump on edges