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23. november 2024
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
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What is this mod about?
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This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
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Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
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Screenshots
===============================
In order to demonstrate not only reflections in cars but also on streets these screenshots were made after rainy weather.
However, this mod does not change the weather nor does it add more puddles or make the street wet.
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
- OpenIV: importing files from openformats to binary code
- CodeWalker: exporting and importing shader
- HLSLDecompiler: decompiling shader (from DXBC byte code to HLSL source code)
- FXC: compiling shader (from HLSL source code to DXBC byte code)
===============================
Changelog
===============================
===============================
Version 2.2
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- Provided several ytyp files (organized by location and LOD/SLOD level) to enable dynamic loading of only the LOD/SLOD models needed based on the current position.
===============================
Version 2.1
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- Added reflection of cacti and joshua trees.
===============================
Version 2.0
===============================
- Added reflection models for Cayo Perico map.
- Improved reflection models by adding another horizontal plane to larger vegetation.
===============================
Version 1.0
===============================
- Adapted shader for proper rendering of dedicated reflection models.
- Added dedicated models used for reflections in cars, puddles and on wet streets.
Først uploadet: 24. december 2023
Sidst opdateret: en dag siden
Last Downloaded: 8 minutter siden
All Versions
67 Kommentarer
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
=================================
What is this mod about?
=================================
This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
=================================
Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
===============================
Screenshots
===============================
In order to demonstrate not only reflections in cars but also on streets these screenshots were made after rainy weather.
However, this mod does not change the weather nor does it add more puddles or make the street wet.
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
- OpenIV: importing files from openformats to binary code
- CodeWalker: exporting and importing shader
- HLSLDecompiler: decompiling shader (from DXBC byte code to HLSL source code)
- FXC: compiling shader (from HLSL source code to DXBC byte code)
===============================
Changelog
===============================
===============================
Version 2.2
===============================
- Provided several ytyp files (organized by location and LOD/SLOD level) to enable dynamic loading of only the LOD/SLOD models needed based on the current position.
===============================
Version 2.1
===============================
- Added reflection of cacti and joshua trees.
===============================
Version 2.0
===============================
- Added reflection models for Cayo Perico map.
- Improved reflection models by adding another horizontal plane to larger vegetation.
===============================
Version 1.0
===============================
- Adapted shader for proper rendering of dedicated reflection models.
- Added dedicated models used for reflections in cars, puddles and on wet streets.
Først uploadet: 24. december 2023
Sidst opdateret: en dag siden
Last Downloaded: 8 minutter siden
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Hi! I'm loving the mod so far, as my pictures were missing tree reflections earlier, your forest mods have high quality reflections on them, but the stock vegetation reflections have them low-poly, so please tell me is there a way to implement high-quality reflections onto the stock GTA vegetation, or is there any other mod that will do that?
27. februar 2024 -
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@BimoAbditama this mod is not limited to rainy weather and does not make the ground wet / create more puddles. The screenshots were made after rainy weather so that the ground is wet and you can see what reflections on the ground look like. In cars and mirrors you can see the reflections regardlessly of the weather.
17. juli 2024 -
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The reflection on the dining room table at Michael's house was destroyed, and a lot of stray trees appeared on it
24. september 2024 -
В некоторых местах ожидаются просадки в 30 fps а потом игра крякнет, и это по вашему почти ни как не влияет на производительность?
9. november 2024 -
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@Larcius Please make an update so that there are land transport, water transport, air transport, and all NPCs including Franklin, Michael, Trevor in puddles
29. november 2024 -
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I would like to thank all my patrons who made this possible and hope that others appreciate their financial support.
Check out my Patreon for more mods:
https://www.patreon.com/larcius