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  • 3336e0 new pfp

    odd, doesnt seem to do anything for me? im using xbox 360 controller. any ideas

    19. maj 2021
  • 3336e0 new pfp

    what's the mod that lets you set that first person view config for each vehicle

    19. maj 2021
  • 3336e0 new pfp

    meh mod. poor handling, low quality model with material issues, but completely misaligned hands on wheel (stock game) and dials don't even work but are also completely stretched.another low quality convert, and no, does not support the main functions of the game as stated in the description if the dash don't work

    19. maj 2021
  • 3336e0 new pfp

    which car is the one in the last 2 screenshots?

    19. maj 2021
  • 3336e0 new pfp

    nice detailed dashboard, love the length variants, great model

    19. maj 2021
  • 3336e0 new pfp

    thanks for the update. played GTA 5 lots till 2017 then lost time, now back into it and using a handling mod for the first time. you've fricken nailed it lol. I love the damage, I love the new roll, the skiddiness, it's clearly nicely tuned. I keep crashing cause you can't get away with the same stuff anymore lol. great work, I really needed this final.piece of the puzzle to make the game playable again (other than night adaptation, chromatic aberration, etc)

    18. maj 2021
  • 3336e0 new pfp

    thanks for your work. so just curious does this work on a fully stock game right now? I see reports of crashes. Just asking since i read up and it seems uninstalltion isnt as straight forward as with other mods.

    Just chipping in to say this looks amazing, the terrain response and more bouncing (it always irked me that driving onto the pavement just teleports the car up like a heavy block, unlike IV which bounced the car tyres) is not something ive seen in other mods before. You're going along the perfect lines for sure!

    5. maj 2021
  • 3336e0 new pfp

    Game works stable and fine, but lets say im in the desert and set a waypoint for the car wash in the city. by the time i arrive, it has vanished and the icon isnt even on the minimap. it takes me to the wrong places. theres also icons in wrong places like two skydiving on construction in the city, but when you get there, one disappears, and no matter where i searched or airbreaked for the remaning, there was none.
    Also even with 1 car addon only, the game menu is less responsive.
    Sad that this is the only gameconfig / method to get it to actually load even 1 addon car now. I last modded gtav in 2018 and man its gone downhill. I think i will not bother given all this trouble now :( i wonder if rockstar did this on purpose.

    10. april 2021
  • 3336e0 new pfp
    Pinned kommentar

    I """fixed""" this mod to work 100% properly with the latest patch. Basically, it probably already worked, but I wanted peace of mind to ensure that it wasnt breaking anything the game had added in the past 4 years (this mod was last updated 2017) for complete peace of mind that all things in my GTA install would look as they should.

    There were a few completely missing lines from the visualSettings.dat file that I added back, but where it was only one line and seemed intentionally omitted, I didn't re-add it back.
    You can check the missing lines here (but you don't need to, and note that both entirely missing lines AND differences are highlighted, so look carefully): https://www.diffchecker.com/anIp8W4F

    I integrated the too bright car defaultlight emissives fix from PatchEye's comment just above (https://i.imgur.com/geJRCkd.png).

    My """fixed""" visualSettings.dat file contents: https://pastebin.com/raw/9eVqFmXg
    Use it with this mod https://www.gta5-mods.com/misc/vanilla-vehicles-emissives-fix for the best experience.

    8. april 2021
  • 3336e0 new pfp

    Still works but keys are quite buggy, even with no other scripts installed in my game and no confliciting GTA 5 game keybinds it takes 7-8 presses to make them work, also sometimes left indicator only works if i turn on and off right

    4. april 2021