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It's autohotkey script.
It presses [open menyoo key] then [arrow down key] few times, then [enter key]...etc.
Kind of "dummie" stuff, nothing coding fancy.
I've set this:
MARKDEATHPOINTWITHSKULLBLIP = false
LOSEALLDRUGSONDEATH = true
LOSERANDOMAMTDRUGSONDEATH = true
MAXDRUGSLOSS = 1000
SHOWTIMEUNTILLBAGDESPAWN = false
DUFFELBAGDESPAWNTIMEMINUTES = 10
LOSECURRENTWEAPONONDEATH = false
But if I get killed I still have drugs shown in my inventory and I can sell them. (without picking the "SKULLBLIP" bag)
I can sell pills always(and receive money), even if I never bought them and inventory shows=0.
And this shows up in .ini
PILLSBAGS = -1
1 "problem" that I have is that I can't stash drugs anywhere, I always carry it on me so I must sell all the drugs before doing some other dangerous stuff and possibly get killed.
Can you make it that (when taco business purchased) I can transfer drugs from player inventory to taco van and back'n'forth and make taco van persistent so it doesn't disappear when leaving the game?
Tnx for reviving great mod.
Yea it seems only log type trailer was "screwed".
I've tested few trailers (with menyoo spawn and hauling mod) and only when that particular type of flatbed trailer (and no matter what cargo was on, even empty) was attached I had trouble, other flatbeds and everything else are ok.
It.s not mount chilliad only but with heavy load even in a slightest climb in a city I often must drive in 1st gear ( I use ikt manual transmission mod).
Will you be making updates to "rig" trucks so they could pull heavy load uphill? In reality trucks are able to pull loads uphill but with crawling speed.
I have temporary "fix" for trucks with menyoo by boosting HP but when empty they become arcade crappy and I really love this mod's vehicle behaviour.
For me, Phantom and other "rig truck" can't move even in slightest uphill on road if trailer with heavy cargo (logs for example) is attached to it. I must add 2x horse power in menyoo to them to even make them move.
But then I remember installing some "driving on dirt mod" and this might be my "error".
Does it work OK for you?
I just wanted to ask if you could put different movement but than you already did that! GREAT!!
Can you make it having more than 1 tattoo per body part like in menyoo.
-Can you add more movement sets ( I would prefer drunk, injured, or prostitute "maneater" ones, for my junkie trash character)
-Add different idle animations (would like crackhead >one used by cheap prostitutes where they weave and barely stand on feet)
-In Menyoo there is option to have entire body covered with freckles (spots), can you add that?
Thanx for mod.. and few other you made.
It's getting better and better!!
-Can you add option to change default pageup hotkey to user defined key.
-I know it's not in scope of this mod but is it possible to have clothes preset swap by environment. For example when you step on land from water character automatically drops scuba gear.. So I want to make swimsuit preset that will be equipped when character gets into deeper water(where it starts swimming).
Anyway keep up good work. Mod is perfect. I found out that I can have independent makeups and clothes sets which I couldn't have by any other mods.
It says that it hides "radar" but it hides minimap completely.
I need something that hides "radar layer(blips, dots)" but still show "streets layer(static background map)".
So far every mod(and game option) either hides streets or minimap completely but none of them hides radar only.
Works great now!!
Essential mod, I can have different make-ups and head options pre-saved and switch flawlessly. With menyoo it would result in 99% crash chance after inital one.
Thanks so much.