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@duration Make sure you have the latest version and press the Help button, I have written a step by step tutorial on how to move maps. If you can't follow that then I'm afraid there is no hope for you.
@wyvernone Thanks for letting me know, that seems to be a bug with Codewalker.Core, I have let the codewalker dev know of the issue and hopefully he can resolve it.
@RJ-7 If you move VC you will loose vehicle paths and navmeshes as they cannot be moved. So I would recommend against that.
@duration Yes the tool is capable of doing that. Just extract the ymaps and ybns from the mod and run them through the tool with the desired offset and put the files back in the DLC.
@genipapo Yeah moving vanilla content is a whole different thing, I wouldn't be doing that. Also if you are trying to move interior MLOs just use codewalker for that, very simple to do with it, also for interiors you don't need to move YBNs as they are attached to the interior itself.
Shows fine for me?
@RJ-7 A video isn't needed, you extract the ymaps and ybns from the DLC pack. You press File, then add items, you specify how far you want to move it, you press start. You then copy the ymaps and ybns back into the modpack.
@DI_Ghostie_ID @wyvernone Okay YBNs actually move now (I Promise). Sorry for the hassle.
Yeah it probably won't work again. I will be home in about 12 hours so I can actually try stuff in game then.
@wyvernone Yeah sorry, realised I left some debugging stuff in the code. I have removed it now and hopefully it works now, sorry for messing you guys around. I am currently not near anything capable of running GTAV so I can't really test things.