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  • Lamar

    @IAmJFry Fair enough, nothing against the person who made this trainer tho, if it's a learning experience, I endorse it

    It would be nice to be able to crouch tho you have to admit....

    12 hours ago
  • Lamar

    @Illusive Prime Mission maker doesn't work as good as Build a Mission, so I for one, prefer BAM,

    12 hours ago
  • Lamar

    @IAmJFry Alright, how about a proper crouching mod? Not like the one Jedijosh did, but a proper one, what would be a proper one you may ask?

    -One where when you crouch, the camera goes down with you, like in every GTA
    -One where when you crouch, the right weapon carrying animation is used so that the heavy weapons don't go through the Player's kneecaps (IT ACTUALLY EXIST)
    -One where you can crouch even on first person.

    I mean, it's been 8 years of this game, and they have made heists, and around 100 trainers, but yet, no one has made something so basic properly

    This is not a demand tho, you asked for ideas, there's one.

    24 hours ago
  • Lamar

    This looks good, are there woman cops in this dispatch?

    en dag siden
  • Lamar

    What does this mod do?

    en dag siden
  • Lamar

    Man, do we really need another trainer? If you learned to create mods, why creating a trainer? like is there nothing else? no new ideas?

    4 dage siden
  • Lamar

    I don't know if it's just me, but The Low framerate issues are back in this new version. @SilverFinish

    6 dage siden
  • Lamar

    @NaijaMango Use another key, It's a known problem with a lot of scripts, nothing I can do about it,

    9 dage siden
  • Lamar

    @JustDancePC All i would want you to do is to decompile the script, take a look at the script, if you understnad NET and and you mod in it, you should take a fast look at it and know, the script is very well optimized, that much I can tell.

    Add the "is player in area" check and cancel the mission or Make the script redo the randomization process if the check turns out to be "yes he is in area"

    14. september 2021
  • Lamar

    @JustDancePC Well, you know when you press the button to start a mission, the script chooses a random one from the XML's right? if you happen to be standing right on the area, where the mission takes place, and the script chooses that one exactly there, it spawns on you.

    I used to mod in cleo for GTA SA, and I have a very basic understanding of NET, and therefore I know, that before spawning a bunch of enemies or something like that, you should make the script check if the PLAYER is at least 50 or at least 100 mts Away from that area, so that you know, it prevents issues like that or just to make it realistic.

    Javelin lacks that "is player in area" check before spawning the Peds and cars from the mission

    And while I was able to fix other things with my basic knowledge, I just can't find the area on the script, where I could place that check, I know it should be right after the random mission is selected, and just before actors spawn, But, I'm kinda lost because I also lack understanding of everything I'm seeing when i look at the code.

    14. september 2021