@KassiteR Modded cops means it's a cops or other law enforcement officers using army pedtype from peds.ymt (peds.meta if it's DLC or addon peds). Some dispatch mods are using army pedtype for cops like PEV: DTAR & SALE
@MickieFinn No problem. I am happy with your answers. Maybe just in case, you could do tests on missions involving vehicle destruction with your mod and see if cause conflicts or not and you could add an option to disable the mod during the missions :)
@MickieFinn I'm very satisfied with the results and I don't mind that the vehicle can still explode by crushing in a thin tunnel with a train or smashing a vehicle against the wall with the truck. However, shooting the helicopter tail rotors which counts as destroying the vehicle should be prevented by making the rotor indestructible since it's easier to destroy the tail rotor than shooting the pilot :)
Btw, one more thing; GTA V vehicles sometimes create a second explosion when a vehicle is destroyed with explosives. I think you could make it disabled via .ini file. And what about helicopters that can survive some explosions, mainly small explosives like from a grenade launcher and when explosives are shot at the main rotor like GTA IV since you are not mentioning the results about that to me? :3c
Suggestions:
1. Add an option in .ini file to disable this mod feature for army pedtype since it probably causes issues and it has similar behaviour with police (affects military soldiers and modded cops with this pedtype)
2. Add an option in .ini file to disable this mod during missions
3. Add an option in .ini file to use original enemy icon instead of ring one from GTA Online
@MickieFinn Interesting. I hope this will affect NPC vehicles too since their vehicles can explode from falling although from a few metres. And it would be cool if this affects helicopters like when you kill the pilot or destroy the tail rotor on the police maverick during the wanted level and the heli will lose control and fall with no engine damage but instantly explode when touch the ground
That's all :3
Now the roads look sharper and less darker
Fantastic! I love European roads
@MissySnowie I see
@KassiteR Modded cops means it's a cops or other law enforcement officers using army pedtype from peds.ymt (peds.meta if it's DLC or addon peds). Some dispatch mods are using army pedtype for cops like PEV: DTAR & SALE
@MickieFinn No problem. I am happy with your answers. Maybe just in case, you could do tests on missions involving vehicle destruction with your mod and see if cause conflicts or not and you could add an option to disable the mod during the missions :)
@MickieFinn I'm very satisfied with the results and I don't mind that the vehicle can still explode by crushing in a thin tunnel with a train or smashing a vehicle against the wall with the truck. However, shooting the helicopter tail rotors which counts as destroying the vehicle should be prevented by making the rotor indestructible since it's easier to destroy the tail rotor than shooting the pilot :)
Btw, one more thing; GTA V vehicles sometimes create a second explosion when a vehicle is destroyed with explosives. I think you could make it disabled via .ini file. And what about helicopters that can survive some explosions, mainly small explosives like from a grenade launcher and when explosives are shot at the main rotor like GTA IV since you are not mentioning the results about that to me? :3c
@TheRuler666 Bro, Take-Thot wouldn't be interested in taking down script mods rather than Liberty City map in GTA V 😂
Suggestions:
1. Add an option in .ini file to disable this mod feature for army pedtype since it probably causes issues and it has similar behaviour with police (affects military soldiers and modded cops with this pedtype)
2. Add an option in .ini file to disable this mod during missions
3. Add an option in .ini file to use original enemy icon instead of ring one from GTA Online
@MickieFinn Interesting. I hope this will affect NPC vehicles too since their vehicles can explode from falling although from a few metres. And it would be cool if this affects helicopters like when you kill the pilot or destroy the tail rotor on the police maverick during the wanted level and the heli will lose control and fall with no engine damage but instantly explode when touch the ground
That's all :3
@MickieFinn Thank you, Finn