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For a future update I would tuck the wheels in, as others have said. After all the fixes its pretty great regardless. Also, headlights' texture seems pretty 2D, i think a 3D model would be much better there. Or a better texture.
Man, this was so much needed in the game. If only for the traffic variety, wonder if it will work with bus driver scripts?
You'll get there, I'm sure. Remember there's a lot of communities out there to help you. both 5mods and Vanillaworks have specific discord servers and channels for helping a fellow modder out.
You did a really great job with it! But I think it would work better if you put all the pieces in the stock model, instead of using them as extras. The car feels naked without the new modelling, so there's no point in using it without all of them enabled.
Also you should move the wheels to the wide arches' position. I assume you did that with vstancer, but we should not need an external tool for it. Can be done natively.
My most sincere congratulations stewart, this is actually up to standards, from the tecnical side at least. LODs, custom tuning names, usage of the new nitro, custom tuning performance... Very nice job.
Showcase pictures could be better, I can help with that if you want.
@FreedomsFlame Sadly my style is more of a coherent arcade than realistic. I mostly work on suspension behavior rather than top speed, acceleration etc. Those usually are left as the original, or just edited to feel coherent. Not realistic.
Yay, working breaking glass!
This is halal.
That always means quick hotfix time, be patient. We all benefit from it.
Liking it, very nice. Some of the mods you have re-enabled do clip in a weird way though https://imgur.com/a/zXmYZn8
Not sure if this is already present in the original Apocalypse ZR380 too, may be