162.792
1.374
162.792
1.374
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Bugstar Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Bugstar Fixes
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes packs: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation of the flags and portals
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.9
- Removed the fix for the MP map version of the Weazel Plaza building as it's been fixed by R*
- Removed the gates and lift doors of the office garages to avoid conflicts with the same props spawned by the sjaak327's Simple Trainer
- Disable the archetype extension that spawns an NPC on the toilet of the high end apartment
- Removed two bins at the entrance of the Del Perro Heights building clipping with two planters (MP map only)
- Added various fixes for North Yankton (wrong shaders for some chunks of snow around the cash depot, misplaced and shadow-less objects)
- Updated all the DLC packs for both Legacy and Enhanced versions
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Bugstar Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Bugstar Fixes
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes packs: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation of the flags and portals
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.9
- Removed the fix for the MP map version of the Weazel Plaza building as it's been fixed by R*
- Removed the gates and lift doors of the office garages to avoid conflicts with the same props spawned by the sjaak327's Simple Trainer
- Disable the archetype extension that spawns an NPC on the toilet of the high end apartment
- Removed two bins at the entrance of the Del Perro Heights building clipping with two planters (MP map only)
- Added various fixes for North Yankton (wrong shaders for some chunks of snow around the cash depot, misplaced and shadow-less objects)
- Updated all the DLC packs for both Legacy and Enhanced versions
Først uploadet: 24. juni 2019
Sidst opdateret: 24. marts 2026
Last Downloaded: 2 minutter siden
All Versions
1.770 Kommentarer
More mods by Alex106:
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Bugstar Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Bugstar Fixes
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes packs: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation of the flags and portals
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.9
- Removed the fix for the MP map version of the Weazel Plaza building as it's been fixed by R*
- Removed the gates and lift doors of the office garages to avoid conflicts with the same props spawned by the sjaak327's Simple Trainer
- Disable the archetype extension that spawns an NPC on the toilet of the high end apartment
- Removed two bins at the entrance of the Del Perro Heights building clipping with two planters (MP map only)
- Added various fixes for North Yankton (wrong shaders for some chunks of snow around the cash depot, misplaced and shadow-less objects)
- Updated all the DLC packs for both Legacy and Enhanced versions
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Bugstar Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Bugstar Fixes
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes packs: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation of the flags and portals
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.9
- Removed the fix for the MP map version of the Weazel Plaza building as it's been fixed by R*
- Removed the gates and lift doors of the office garages to avoid conflicts with the same props spawned by the sjaak327's Simple Trainer
- Disable the archetype extension that spawns an NPC on the toilet of the high end apartment
- Removed two bins at the entrance of the Del Perro Heights building clipping with two planters (MP map only)
- Added various fixes for North Yankton (wrong shaders for some chunks of snow around the cash depot, misplaced and shadow-less objects)
- Updated all the DLC packs for both Legacy and Enhanced versions
Først uploadet: 24. juni 2019
Sidst opdateret: 24. marts 2026
Last Downloaded: 2 minutter siden

















Ahh, that explains. I had no idea they were like that in vanilla GTA, but it’s good to know it’s not a bug. Thanks for the heads up!
does anyone have a gameconfig for version 3788 for gta v, cnt find a gameconfig for this one.
do i need mp map files if i play singleplayer?
@Azhcrove If you plan on using the MP Map, yes. If not, then no.
@ascended2zero Here you go! https://www.lcpdfr.com/downloads/gta5mods/misc/24718-gameconfigxml-for-lml-or-manual-install-by-rde-team/
@SnakeVenom33939 thank u soo much, and also will this work in the 3788? jst curios tho thank u again!
@ascended2zero Yes, just make sure you have these installed!
https://www.gta5-mods.com/tools/heapadjuster-enhanced
https://www.gta5-mods.com/scripts/packfile-limit-adjuster-enhanced
@Alex106 Any chance to re-add the Map Fixes script or possibly make it its own mod? It's the only mod/script I know that adds the doors and aircons for the Diamond Casino.
@SnakeVenom33939 I don't plan to, sorry, but you can still get it from the version 20.5 of the mod
My game crashing when i use this mod
im on latest enhanced game version
@mendener same here. This mod on enhanced cause crashing
@Azhcrove Did you install all the requirements? Other mods installed?
Does it crash with a specific error and where (loading screen, randomly while playing)?
@Alex106 I installed Visual Paradise along with the requirements. The game crashes during the 'Repossession' mission when I drive there with Lamar.
@Alex106 Just checked on the legacy version. it runs fine
@SnakeVenom33939 ooh soo i need the enhanced edition of heapadjuster and packfile adjuster or jst a normal one curious tho
@ascended2zero Doesn't matter. They both work on Legacy; I just use the "enhanced" one since it's more maintained, but they both work fine.
@SnakeVenom33939 alr thank u soo much
@Azhcrove I tested by replaying the mission without crashes.
Is it consistent (always in the same location/during the mission)? If not, I think it's not the mod but the Enhanced version not playing well with mods
@Alex106
https://cdn.discordapp.com/attachments/880559525516697612/1489748214469886143/Screenshot_409.png?ex=69d18ba4&is=69d03a24&hm=dafe38b636674242099cacb603a3d30862ef75db41e4ed4ad601c32ceb3875d1&
https://cdn.discordapp.com/attachments/880559525516697612/1489748215103361075/Screenshot_410.png?ex=69d18ba4&is=69d03a24&hm=be343d0ce558592e9593ed5e788c829c545b96ca892e0c6dc39f0400d41b3b86&
the lod model of this tower is different than its hq model
Found this fence
https://ibb.co/5h21j83K
https://ibb.co/Rpf4R154