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  • Default

    is there no bodyguards in this mod? when i spawn people in they just stand there.

    17. maj 2017
  • Default

    @dapwn3r117 same with me bud none of these weapon mods work for me.

    17. maj 2017
  • Default

    @slash_alex i got it working however is there no bodyguard peds? i can spawn them but they dont follow they dont have guns or anything. would be great if they could follow you and help you out.

    16. maj 2017
  • Default

    @Slash_Alex there is no .log anywhere juts .dll and scripthookV

    16. maj 2017
  • Default

    <?xml version="1.0" encoding="UTF-8"?>

    -<ent-config>

    -<keys>

    <!-- A listing of available key values is available at http://www.garybeene.com/code/gbsnippets_gbs_00292.htm Most if not all of those are supported, at least in theory. For now, if you want controller input, you need to map it to a key first using some utility. If you cock up this file and enter an invalid key, the default will be used instead. If you manage to assign the same key to multiple functions, who knows? Use VK_NOTHING to signify no assignment. -->

    <key value="VK_F4" function="toggle_main_menu"/>

    <key value="VK_NUMPAD8" function="menu_up"/>

    <key value="VK_NUMPAD2" function="menu_down"/>

    <key value="VK_NUMPAD4" function="menu_left"/>

    <key value="VK_NUMPAD6" function="menu_right"/>

    <key value="VK_NUMPAD5" function="menu_select"/>

    <key value="VK_NUMPAD0" function="menu_back"/>

    <key value="VK_NUMPAD9" function="veh_boost"/>

    <!--this is what speeds up a vehicle-->

    <key value="VK_NUMPAD3" function="veh_stop"/>

    <!--this is what stops a vehicle immediately-->

    <key value="VK_ADD" function="veh_rockets"/>

    <!--The following are for the feature that lets you move around beyond normal limits, e.g. noclip-->

    <key value="VK_F6" function="toggle_airbrake"/>

    <key value="VK_DIVIDE" function="hotkey_throughdoor" modShift="false" modAlt="false" modCtrl="true"/>

    <key value="VK_KEY_Q" function="airbrake_up"/>

    <key value="VK_KEY_Z" function="airbrake_down"/>

    <key value="VK_KEY_W" function="airbrake_forward"/>

    <key value="VK_KEY_S" function="airbrake_back"/>

    <key value="VK_KEY_A" function="airbrake_rotate_left"/>

    <key value="VK_KEY_D" function="airbrake_rotate_right"/>

    <key value="VK_SHIFT" function="airbrake_speed"/>

    <key value="VK_KEY_T" function="airbrake_freeze_time"/>

    <key value="VK_KEY_H" function="airbrake_help"/>

    <key value="VK_KEY_Q" function="objectplacer_up"/>

    <key value="VK_KEY_Z" function="objectplacer_down"/>

    <key value="VK_KEY_W" function="objectplacer_forward"/>

    <key value="VK_KEY_S" function="objectplacer_back"/>

    <key value="VK_KEY_A" function="objectplacer_rotate_left"/>

    <key value="VK_KEY_D" function="objectplacer_rotate_right"/>

    <key value="VK_OEM_6" function="objectplacer_speed_up"/>

    <key value="VK_OEM_4" function="objectplacer_speed_down"/>

    <key value="VK_KEY_T" function="objectplacer_freeze_time"/>

    <key value="VK_KEY_G" function="objectplacer_freeze_position"/>

    <key value="VK_KEY_H" function="objectplacer_help"/>

    <!-- To enable your hotkeys, change VK_NOTHING to a real key, and optionally alter the other attributes-->

    <key value="VK_NOTHING" function="hotkey_1" modShift="false" modAlt="false" modCtrl="false"/>

    <key value="VK_NOTHING" function="hotkey_2" modShift="false" modAlt="false" modCtrl="false"/>

    <key value="VK_NOTHING" function="hotkey_3" modShift="false" modAlt="false" modCtrl="false"/>

    <key value="VK_NOTHING" function="hotkey_4" modShift="false" modAlt="false" modCtrl="false"/>

    <key value="VK_NOTHING" function="hotkey_5" modShift="false" modAlt="false" modCtrl="false"/>

    <key value="VK_NOTHING" function="hotkey_6" modShift="false" modAlt="false" modCtrl="false"/>

    <key value="VK_NOTHING" function="hotkey_7" modShift="false" modAlt="false" modCtrl="false"/>

    <key value="VK_NOTHING" function="hotkey_8" modShift="false" modAlt="false" modCtrl="false"/>

    <key value="VK_NOTHING" function="hotkey_9" modShift="false" modAlt="false" modCtrl="false"/>

    <!-- This next bit should be self-explanatory. The function names are the same. Add multiple buttons to a single entry to produce a combo. The setup provided below should be the default. Available controller values you can use: BUTTON_X BUTTON_Y BUTTON_A BUTTON_B DPAD_LEFT DPAD_RIGHT DPAD_UP DPAD_DOWN L_SHOULDER R_SHOULDER L_TRIGGER R_TRIGGER BACK START L_STICK_LEFT L_STICK_RIGHT L_STICK_UP L_STICK_DOWN R_STICK_LEFT R_STICK_RIGHT R_STICK_UP R_STICK_DOWN L_STICK_CLICK R_STICK_CLICK NOT_BOUND - this can be used to assign no button -->

    -<controller function="toggle_main_menu">

    <button value="R_SHOULDER"/>

    <button value="BUTTON_Y"/>

    </controller>

    -<controller function="menu_up">

    <button value="DPAD_UP"/>

    </controller>

    -<controller function="menu_down">

    <button value="DPAD_DOWN"/>

    </controller>

    -<controller function="menu_left">

    <button value="DPAD_LEFT"/>

    </controller>

    -<controller function="menu_right">

    <button value="DPAD_RIGHT"/>

    </controller>

    -<controller function="menu_select">

    <button value="BUTTON_X"/>

    </controller>

    -<controller function="menu_back">

    <button value="BUTTON_Y"/>

    </controller>

    -<controller function="veh_boost">

    <button value="L_SHOULDER"/>

    <button value="L_TRIGGER"/>

    </controller>

    -<controller function="veh_stop">

    <button value="R_SHOULDER"/>

    <button value="R_TRIGGER"/>

    </controller>

    -<controller function="veh_rockets">

    <button value="L_SHOULDER"/>

    <button value="R_SHOULDER"/>

    </controller>

    -<controller function="toggle_airbrake">

    <button value="R_SHOULDER"/>

    <button value="BUTTON_A"/>

    </controller>

    <controller function="hotkey_throughdoor"/>

    <!--i.e. no controller combo-->

    -<controller function="airbrake_up">

    <button value="L_TRIGGER"/>

    </controller>

    -<controller function="airbrake_down">

    <button value="R_TRIGGER"/>

    </controller>

    -<controller function="airbrake_forward">

    <button value="L_STICK_UP"/>

    </controller>

    -<controller function="airbrake_back">

    <button value="L_STICK_DOWN"/>

    </controller>

    -<controller function="airbrake_rotate_left">

    <button value="L_STICK_LEFT"/>

    </controller>

    -<controller function="airbrake_rotate_right">

    <button value="L_STICK_RIGHT"/>

    </controller>

    -<controller function="airbrake_speed">

    <button value="BUTTON_A"/>

    </controller>

    -<controller function="airbrake_freeze_time">

    <button value="BUTTON_B"/>

    </controller>

    -<controller function="objectplacer_up">

    <button value="L_TRIGGER"/>

    </controller>

    -<controller function="objectplacer_down">

    <button value="R_TRIGGER"/>

    </controller>

    -<controller function="objectplacer_forward">

    <button value="L_STICK_UP"/>

    </controller>

    -<controller function="objectplacer_back">

    <button value="L_STICK_DOWN"/>

    </controller>

    -<controller function="objectplacer_rotate_left">

    <button value="L_STICK_LEFT"/>

    </controller>

    -<controller function="objectplacer_rotate_right">

    <button value="L_STICK_RIGHT"/>

    </controller>

    -<controller function="objectplacer_speed">

    <button value="BUTTON_A"/>

    </controller>

    -<controller function="objectplacer_freeze_time">

    <button value="BUTTON_B"/>

    </controller>

    -<controller function="objectplacer_freeze_position">

    <button value="BUTTON_Y"/>

    </controller>
    -->
    </keys>

    </ent-config> ==ent-config is what all that is and heres scripthook's stuff // GTA V SCRIPT HOOK (build Apr 9 2017, v1.0.1032.1)
    // (C) Alexander Blade 2015-2017
    [09:38:25] INIT: Started
    [09:38:25] INIT: Success, game version is VER_1_0_1032_1_STEAM
    [09:38:25] INIT: Registering script 'NativeTrainer.asi' (0x00007FF98855A3C0)
    [09:38:32] INIT: Pool 1 extended
    [09:38:32] INIT: Pool 2 extended
    [09:38:32] INIT: Pool 3 extended
    [09:38:32] INIT: Pool 4 extended
    [09:38:37] INIT: GtaThread collection size 188
    [09:38:37] INIT: wnd proc 0x00000000FFFF0257
    [09:38:37] INIT: IDXGISwapChain 0x00007FF9989CC018 (0x00007FF998972140)
    [09:38:37] INIT: IDXGISwapChain set
    [09:38:37] INIT: DX init started
    [09:38:37] INIT: DX feature level B000
    [09:38:37] INIT: DX init succeeded
    [09:39:25] CORE: Requesting thread creation
    [09:39:25] CORE: Creating threads
    [09:39:26] CORE: Started control thread, id 41 active 1
    [09:39:26] CORE: Started thread 'NativeTrainer.asi' (0x00007FF98855A3C0), id 42 active 1
    [09:39:26] CORE: Launching main() for 'NativeTrainer.asi' (0x00007FF98855A3C0), id 42
    [09:59:30] UNINIT: Unregistering script 'NativeTrainer.asi'

    Udvid for at læse hele kommentaren
    10. maj 2017
  • Default

    what do you mean contents? @slash_alex

    10. maj 2017
  • Default

    Okay so ive downloaded this mod and when i press F4 nothing happins i downloaded everything correctly, game is up to date, scripthook up to date. can anyone help me out?

    10. maj 2017