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Bruh, I checked the texture and it lines up perfectly with the badge I did for my detective ped.
@JohnnyGoJohnny Thanks! Glad you liked it.
@Izhevsk M44 I was looking into that ealier and I might do it eventually. The intent with these was to stick to the Rockstar standards for peds so they wouldn't be overly huge in quality, or stand out from the other peds as tons better. It would just look off. If anything, I might bump the reso up to 1024x1024 from the original 512x512, but that's where it would stay.
@Kaius Thank you!
Quite liked it, but would it be possible to include an option where you can turn off the snow that covers character models? Personally, that ruins it for me.
@tyler_ca_09 Thanks! No problem. I'm glad you liked it.
Why did Rockstar fails yet again at something so simple is amazing. It didn't used to happen. Good on you for fixing those.
@andpunker Could do as a request. :) I prefer working pistols anyhow.
@andpunker I'll see what I can do, but I don't think I'll be porting over any of the DLC weapons. They sport 258x258 textures in comparison to 1024x1024 by the normal game.
@ace51 SweetFX at work, baby.
@cp1dell That's a fair point, but I wanted to have a Glock optimized for the M9 to fix consistency between law enforcement peds.