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@Vans123 I'm getting crashes with this map installed. When I go right of Franklin's 1st home, the game crashes but the map itself doesn't crash me. I have multiple mods installed: AddonSpawner, Menyoo, ScriptHookV, HeapAdjuster(set to 1000), PackfileLimitAdjuster(default settings), NoBoundaryLimits, OpenIV, ScriptHookVDotNet and a ton of addon and replace cars.
Cool mod! I have some suggestions. 1. Could make it so that vehicles spawned with Menyoo don't have stuff in the glovebox? I think it could be pretty simple to implement because every vehicle spawned by Menyoo spawns with a Yankton license plate, with the letters MENYOO on it. 2. I don't think bicycles have gloveboxes :)
so, basically, if i change the name of dinput8.dll, nothing that i added to the game will work and im save to play online?
So I just tried to spawn the cars the racer scenario is using and there were 3 cars which I couldn't spawn with Menyoo. Those are: "comet","sultanrs2" and "flash". My theory:
The mod trys to spawn these cars but because there is no car attached to that model name, the game crashes.
@Eddlm This mod is amazing, but I keep crashing because of this mod. Dunno if it helps but, when I look at the debug.log, it always ends with this:
XX:XX:39 - Bennys
XX:XX:39 - HandleSpawnerEvents()
XX:XX:39 - Racer
Maybe it is caused by a specific car that the racer scenario uses?