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@StonerBoi There's 2 models.
@Lusitania_1908 Sorry, I didn't check replies without a ping. It's exclusive.
Of course the transparency can be fixed. You can very simply duplicate the mesh in that part and flip it or model the inside of it.
@Katecreme I'm sorry, I do not plan to make 3d dials for this anytime soon. If you'd like, you can get this script which is intended to fix the dials' accurateness by multiplying and or offsetting the needle and its speed. Good luck!
@Zoofyooo On top of what the others said, I can assure you myself and many others have no problems driving without drifting or whatever. It just takes a bit of practice switching from vanilla levels of grip (which is over twice of what would be a realistic amount) and getting used to something different, it's normal. But as someone who mostly enjoys driving in GTA, there's no fun and very little skill required in driving properly with the default settings due to how lenient they are.
Lastly, if you are curious about figuring out how these types of cars would behave in a city in a different setting, I recommend to try out the Mafia games, specifically the 1st and 2nd.
@Zoofyooo Try checking out how real cars drive, maybe you'll be surprised!
You're? You are?
@dudle566 Every Extra folder has its own readme, follow those steps and you won't need to do anything else. Wipers come on during rainy weathers.
@Brukanator What's broken exactly? All works fine on my end.
@Brukanator Sure. I'd rather gave accurate dials than some pixelated needle that has no relation to the car's actual speed.