Leap 1.2
13.613
251
13.613
251
This mod allows the player to leap forward using the 'B' key (rebindable).
The key can be held down after leaping to prevent getting up (except when ragdolled).
A configurable boost can be applied to cover larger distances.
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You can receive the latest updates, support, and send suggestions for mods on the SilverFinish Discord Server.
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Requirements
Script Hook V
Community Script Hook V .NET
Configurable Options
LeapKey (Leap button)
Power (Power of boost applied when leaping)
VerticalPower (Vertical boost when leaping)
Ragdoll (Enables ragdoll on collision (walls, props, uneven terrain) when leaping)
NoRagdollAfterLanding (If 'Ragdoll' option is true - Prevents ragdolling on collision after fully landing and sliding)
ControllerSupport (Toggle controller support - Will trigger on keyboard as well)
ControllerButtonOne (Controller button)
ControllerTwoButtons (Use two buttons to trigger leap)
ControllerButtonTwo (Controller second button)
Installation
Copy Leap.dll and Leap.ini to scripts folder
Open Leap.ini in a text editor to configure preferences
Possible future features
Notes
Change Log
The key can be held down after leaping to prevent getting up (except when ragdolled).
A configurable boost can be applied to cover larger distances.
--------------------
You can receive the latest updates, support, and send suggestions for mods on the SilverFinish Discord Server.
--------------------
Requirements
Script Hook V
Community Script Hook V .NET
Configurable Options
LeapKey (Leap button)
Power (Power of boost applied when leaping)
VerticalPower (Vertical boost when leaping)
Ragdoll (Enables ragdoll on collision (walls, props, uneven terrain) when leaping)
NoRagdollAfterLanding (If 'Ragdoll' option is true - Prevents ragdolling on collision after fully landing and sliding)
ControllerSupport (Toggle controller support - Will trigger on keyboard as well)
ControllerButtonOne (Controller button)
ControllerTwoButtons (Use two buttons to trigger leap)
ControllerButtonTwo (Controller second button)
Installation
Copy Leap.dll and Leap.ini to scripts folder
Open Leap.ini in a text editor to configure preferences
Possible future features
- Holding the leap key prevents getting up from ragdoll
- Slow motion
- In-game preferences menu
- Additional leap animations
- Holding down to 'charge' the jump
- Cinematic camera
Notes
- May conflict with mods that modify ragdolling on collision, unless 'ragdoll' preference is set to false.
- Falling for an extended period during the leap animation forces the player into ragdoll
Change Log
- v1.2: Added controller support and vertical boost preference, reduced likelihood of conflicts. - INI replacement required
- v1.1.2: Fixed an issue where the player became stuck in water after leaping, leaping is now prevented while swimming and added new preference 'NoRagdollAfterLanding' which prevents ragdolling from collisions after coming to a complete stop. - INI replacement required
- v1.1.1: Fixed an issue where the player stood up when releasing a key other than the leap key.
- v1.1.0: ScriptHookVDotNet Compatibility.
Først uploadet: 4. januar 2020
Sidst opdateret: 22. maj 2020
Last Downloaded: 7 hours ago
56 Kommentarer
More mods by SilverFinish:
This mod allows the player to leap forward using the 'B' key (rebindable).
The key can be held down after leaping to prevent getting up (except when ragdolled).
A configurable boost can be applied to cover larger distances.
--------------------
You can receive the latest updates, support, and send suggestions for mods on the SilverFinish Discord Server.
--------------------
Requirements
Script Hook V
Community Script Hook V .NET
Configurable Options
LeapKey (Leap button)
Power (Power of boost applied when leaping)
VerticalPower (Vertical boost when leaping)
Ragdoll (Enables ragdoll on collision (walls, props, uneven terrain) when leaping)
NoRagdollAfterLanding (If 'Ragdoll' option is true - Prevents ragdolling on collision after fully landing and sliding)
ControllerSupport (Toggle controller support - Will trigger on keyboard as well)
ControllerButtonOne (Controller button)
ControllerTwoButtons (Use two buttons to trigger leap)
ControllerButtonTwo (Controller second button)
Installation
Copy Leap.dll and Leap.ini to scripts folder
Open Leap.ini in a text editor to configure preferences
Possible future features
Notes
Change Log
The key can be held down after leaping to prevent getting up (except when ragdolled).
A configurable boost can be applied to cover larger distances.
--------------------
You can receive the latest updates, support, and send suggestions for mods on the SilverFinish Discord Server.
--------------------
Requirements
Script Hook V
Community Script Hook V .NET
Configurable Options
LeapKey (Leap button)
Power (Power of boost applied when leaping)
VerticalPower (Vertical boost when leaping)
Ragdoll (Enables ragdoll on collision (walls, props, uneven terrain) when leaping)
NoRagdollAfterLanding (If 'Ragdoll' option is true - Prevents ragdolling on collision after fully landing and sliding)
ControllerSupport (Toggle controller support - Will trigger on keyboard as well)
ControllerButtonOne (Controller button)
ControllerTwoButtons (Use two buttons to trigger leap)
ControllerButtonTwo (Controller second button)
Installation
Copy Leap.dll and Leap.ini to scripts folder
Open Leap.ini in a text editor to configure preferences
Possible future features
- Holding the leap key prevents getting up from ragdoll
- Slow motion
- In-game preferences menu
- Additional leap animations
- Holding down to 'charge' the jump
- Cinematic camera
Notes
- May conflict with mods that modify ragdolling on collision, unless 'ragdoll' preference is set to false.
- Falling for an extended period during the leap animation forces the player into ragdoll
Change Log
- v1.2: Added controller support and vertical boost preference, reduced likelihood of conflicts. - INI replacement required
- v1.1.2: Fixed an issue where the player became stuck in water after leaping, leaping is now prevented while swimming and added new preference 'NoRagdollAfterLanding' which prevents ragdolling from collisions after coming to a complete stop. - INI replacement required
- v1.1.1: Fixed an issue where the player stood up when releasing a key other than the leap key.
- v1.1.0: ScriptHookVDotNet Compatibility.
Først uploadet: 4. januar 2020
Sidst opdateret: 22. maj 2020
Last Downloaded: 7 hours ago
@mirrorizen Just NaturalVision
@MAK Moderator You can change it BTW
Best of the best
This looks much more smooth than the Shoot Dodge mod. You should make your own version using leap as a basis.
This mod look like roman riegns spear in wwe, as long as you change the value is 20. I made video about this mod: https://www.youtube.com/watch?v=SK9t3vpUIG8
So i find this funny and cool and useful all at the same time, only question is, is it compatible with FiveM and how do i code it to work for fivem. Awesome mod
Been a staple of my experience since day one. GREAT mod. Works fire for controllers, too. I use X and Square.
Also, would you consider adding a tackle function to this? I've used it before, but most peds only stumble. If they fell completely over, it would be a cool tackle system.
SUPER useful for cinematics and the videos demonstrating your mods are so clean and direct to the point, I love it. Thank you!!
this mod is awesome!! Thx. Can u combinate stance 1.2 mod and your animation jump forward?
what a genius
doesnt work for me
I get an exception in the Main() function - what is the controller button to toggle jump (21 & 22 --> what buttons are these?)?
I changed the keyboard button to 'X' but it doesn't work.
@SilverFinish can u make this mod automated then explosion in range ()... so i guess the script will be :
"if explosion in () range and player back facing it
then perform leap & time slowed down"....
damn i got no idea about scripting :D.... if thats possible
feels like it should be part of the game already.
wow.. I'm late finding this gem
it would be great if this gets new variation as "tackling" mod, so we can use it in LSPDFR
Istg JediJosh and SilverFinish are the few script creators that are actually very good (no offense to other creators)
works great I'm keeping this
Awesome Mod! I wonder If you can make the character roll immediately after leap, it will be even cooler if not the coolest
@SilverFinish works with guns in hand?
Anyone has controller buttons settings list, the link in the .ini is not valid :\