Realistic Weapon Play 3.2
18.966
164
18.966
164
Description
This mod was previously called Improved Weapon Physics and Ballistics, but that name was too long so I changed it. R.W.P. will completely change how weapons feel, and behave. Expect your gun fights to be more challenging, immersive, and rewarding. All feedback is welcomed and appreciated, just don't be rude.
Important
Do not install this mod with OpenIV in edit mode! It will most likely corrupt your files. If you need immediate help or would like to report bugs make sure to join my discord as I respond the fastest there. The discord is also where I host polls, stream update/new mod progress, and release exclusive mods.
General Changes
-Increased damage depending on caliber
-Increased FOV for all weapons
-Realistic muzzle fx for all weapons
-Removed tracers
-Realistc range depending on gun and caliber
-Realistic weapon displacement (shake)
-Realistic recoil depending on caliber and other factors
-Increased environmental flash
-Removed/decreased bullet force
-All Semi-Auto weapons are click to shoot (no more holding down to shoot)
-Realistic bullet speed depending on caliber
More is in the Read Me file.
Changelog
3.0: Complete remaster of the mod. For a full list of changes read the readme.
3.0.1: Added Uninstaller.
3.1: Major: Fixed Automatic AI Pistols other minor changes inside readme.
3.2:Long overdue changes: Muzzle FX changes, balanced damage for the player, polished recoil, new first person weapon placements, accurate hud stats (WIP only for "base" weapons), reworked my ammo system, redone bullet force (for euphoria not noticeable), fixed bugs.
Installation Information
An .oiv package installer has been provided. Always install into your mods folder.
Known Bugs
This mod was previously called Improved Weapon Physics and Ballistics, but that name was too long so I changed it. R.W.P. will completely change how weapons feel, and behave. Expect your gun fights to be more challenging, immersive, and rewarding. All feedback is welcomed and appreciated, just don't be rude.
Important
Do not install this mod with OpenIV in edit mode! It will most likely corrupt your files. If you need immediate help or would like to report bugs make sure to join my discord as I respond the fastest there. The discord is also where I host polls, stream update/new mod progress, and release exclusive mods.
General Changes
-Increased damage depending on caliber
-Increased FOV for all weapons
-Realistic muzzle fx for all weapons
-Removed tracers
-Realistc range depending on gun and caliber
-Realistic weapon displacement (shake)
-Realistic recoil depending on caliber and other factors
-Increased environmental flash
-Removed/decreased bullet force
-All Semi-Auto weapons are click to shoot (no more holding down to shoot)
-Realistic bullet speed depending on caliber
More is in the Read Me file.
Changelog
3.0: Complete remaster of the mod. For a full list of changes read the readme.
3.0.1: Added Uninstaller.
3.1: Major: Fixed Automatic AI Pistols other minor changes inside readme.
3.2:Long overdue changes: Muzzle FX changes, balanced damage for the player, polished recoil, new first person weapon placements, accurate hud stats (WIP only for "base" weapons), reworked my ammo system, redone bullet force (for euphoria not noticeable), fixed bugs.
Installation Information
An .oiv package installer has been provided. Always install into your mods folder.
Known Bugs
Først uploadet: 29. december 2020
Sidst opdateret: 13. maj 2022
Last Downloaded: 1 hour ago
250 Kommentarer
More mods by ChrisPy:
Description
This mod was previously called Improved Weapon Physics and Ballistics, but that name was too long so I changed it. R.W.P. will completely change how weapons feel, and behave. Expect your gun fights to be more challenging, immersive, and rewarding. All feedback is welcomed and appreciated, just don't be rude.
Important
Do not install this mod with OpenIV in edit mode! It will most likely corrupt your files. If you need immediate help or would like to report bugs make sure to join my discord as I respond the fastest there. The discord is also where I host polls, stream update/new mod progress, and release exclusive mods.
General Changes
-Increased damage depending on caliber
-Increased FOV for all weapons
-Realistic muzzle fx for all weapons
-Removed tracers
-Realistc range depending on gun and caliber
-Realistic weapon displacement (shake)
-Realistic recoil depending on caliber and other factors
-Increased environmental flash
-Removed/decreased bullet force
-All Semi-Auto weapons are click to shoot (no more holding down to shoot)
-Realistic bullet speed depending on caliber
More is in the Read Me file.
Changelog
3.0: Complete remaster of the mod. For a full list of changes read the readme.
3.0.1: Added Uninstaller.
3.1: Major: Fixed Automatic AI Pistols other minor changes inside readme.
3.2:Long overdue changes: Muzzle FX changes, balanced damage for the player, polished recoil, new first person weapon placements, accurate hud stats (WIP only for "base" weapons), reworked my ammo system, redone bullet force (for euphoria not noticeable), fixed bugs.
Installation Information
An .oiv package installer has been provided. Always install into your mods folder.
Known Bugs
This mod was previously called Improved Weapon Physics and Ballistics, but that name was too long so I changed it. R.W.P. will completely change how weapons feel, and behave. Expect your gun fights to be more challenging, immersive, and rewarding. All feedback is welcomed and appreciated, just don't be rude.
Important
Do not install this mod with OpenIV in edit mode! It will most likely corrupt your files. If you need immediate help or would like to report bugs make sure to join my discord as I respond the fastest there. The discord is also where I host polls, stream update/new mod progress, and release exclusive mods.
General Changes
-Increased damage depending on caliber
-Increased FOV for all weapons
-Realistic muzzle fx for all weapons
-Removed tracers
-Realistc range depending on gun and caliber
-Realistic weapon displacement (shake)
-Realistic recoil depending on caliber and other factors
-Increased environmental flash
-Removed/decreased bullet force
-All Semi-Auto weapons are click to shoot (no more holding down to shoot)
-Realistic bullet speed depending on caliber
More is in the Read Me file.
Changelog
3.0: Complete remaster of the mod. For a full list of changes read the readme.
3.0.1: Added Uninstaller.
3.1: Major: Fixed Automatic AI Pistols other minor changes inside readme.
3.2:Long overdue changes: Muzzle FX changes, balanced damage for the player, polished recoil, new first person weapon placements, accurate hud stats (WIP only for "base" weapons), reworked my ammo system, redone bullet force (for euphoria not noticeable), fixed bugs.
Installation Information
An .oiv package installer has been provided. Always install into your mods folder.
Known Bugs
Først uploadet: 29. december 2020
Sidst opdateret: 13. maj 2022
Last Downloaded: 1 hour ago
@krisis655 No thats my fault Ill fix it I forgot to finish the snipers ammo since i dont use em
in 3.2 version, semi automatic weapons are now full auto :(
@myst7 I think you might be mixing up mods that doesn't happen with this mod
@Poorsoul44 Have you any idea for switch the marksman to 3rd person view?
"-All Semi-Auto weapons are click to shoot (no more holding down to shoot)" works in 3.1 but not in 3.2 in my case. Maybe the problem is, like you said another mod
@myst7 I removed it because of bugs forgot to edit the desc
@Felfrags Ive tried and cant figure it out maybe in the future
@ChrisPy Man I´ve always stuck with Ripplers realism and never had any issue what so ever, but I decided to give your mod a try and color me impresed I have 0 amunition in my farorite weapons (snipers) And there I was pulling my hairs trying to fix the problem thinking that I mes up something in the instalation folder and no, it wasn´t my fault, now all my mod folder is a mess thanks to your mod, much appreciated.
@Poorsoul44 okay thanks your, mods is awesome !
Two things, 1 as someone else said some guns now are bugged and will always have 0 zero ammo. 2 please make the fov a tiny bit closer because some guns clip in first person now, besides that great mod but please take my review in to consideration
The sniper rifles are completely broken, they don't have any ammo, even adding ammo with a trainer doesn't work, would love to see this fixed...
3.1 is the best version of this mod. Even overpowered shotguns aren't that much a big deal.
Does anyone know how to fix the glitched sniper rifle ammo?
It works well on foot, but when in a vehicle pistols fire in full auto when you hold the trigger, and the recoil is buggy in first person driveby as the camera will switch to the other side of the car when shooting behind.
@TheArtificialPasture " when in a vehicle pistols fire in full auto when you hold the trigger" it's probably hard coded. None of moders hasn't pass this feature. I use 3.1 version with changed by me ammo capacity for more realism.
Any chance on adding realistic grenade effects (like nades not blowing up cars)?
Download 1.8 and this mod is a 10/10 must have
@hedgehog1738 @jeri_ Snipers fixed very soon sorry ive been busy
No worries, I understand, glad to hear it'll be fixed eventually :)
@myst7 I should have specified... By full auto I mean they shoot with a very high firerate. Similar to an SMG. The pistols have an unnaturally high fire rate in vehicles both when you spam the trigger, and when you hold it.
Is it possible to make this mod work with Vanilla Expanded: Dispatch, Gang, and Action?