29.160
351
29.160
351
Description
The Terradyne Armored Vehicles Gurkha is an armored military and law enforcement vehicle built by Ontario-based Terradyne Armoured Vehicles Inc. who now own all global rights to this product. This 4×4 light armored patrol vehicle is currently produced in three tactical configurations (LAPV/MPV/RPV), each of which employs the Ford F550 chassis. They both employ Ford's in-house built 6.7L Power Stroke V8 diesel engine and six-speed automatic transmission.
Changelog 1.5 :
- Bullet-resistant glass (just like in Baller LE Armored)
CREDITS
Base Model : Forza Horizon 3
Convert to SA : NGR_Ardiansyah
Convert to V : Zen-Imogen
Screenshot : - Cristian Cen
FEATURES
- Standard features (light works, dials works, dirt mapped, etc)
- Tuning
INSTALLATIONS
1. Copy gurkha folder to dlcpacks folder
2. Add "gurkha" to the dlclist.xml
Important Notes :
- Prohibited without the author's permission converting the model into other games.
- Prohibited uploading a 3D model in any resources for download.
- Prohibited using a modification for commercial purposes.
- Prohibited to Reupload in GTAIND.com
The Terradyne Armored Vehicles Gurkha is an armored military and law enforcement vehicle built by Ontario-based Terradyne Armoured Vehicles Inc. who now own all global rights to this product. This 4×4 light armored patrol vehicle is currently produced in three tactical configurations (LAPV/MPV/RPV), each of which employs the Ford F550 chassis. They both employ Ford's in-house built 6.7L Power Stroke V8 diesel engine and six-speed automatic transmission.
Changelog 1.5 :
- Bullet-resistant glass (just like in Baller LE Armored)
CREDITS
Base Model : Forza Horizon 3
Convert to SA : NGR_Ardiansyah
Convert to V : Zen-Imogen
Screenshot : - Cristian Cen
FEATURES
- Standard features (light works, dials works, dirt mapped, etc)
- Tuning
INSTALLATIONS
1. Copy gurkha folder to dlcpacks folder
2. Add "gurkha" to the dlclist.xml
Important Notes :
- Prohibited without the author's permission converting the model into other games.
- Prohibited uploading a 3D model in any resources for download.
- Prohibited using a modification for commercial purposes.
- Prohibited to Reupload in GTAIND.com
Først uploadet: 6. juni 2018
Sidst opdateret: 4. september 2018
Last Downloaded: 2 hours ago
83 Kommentarer
Description
The Terradyne Armored Vehicles Gurkha is an armored military and law enforcement vehicle built by Ontario-based Terradyne Armoured Vehicles Inc. who now own all global rights to this product. This 4×4 light armored patrol vehicle is currently produced in three tactical configurations (LAPV/MPV/RPV), each of which employs the Ford F550 chassis. They both employ Ford's in-house built 6.7L Power Stroke V8 diesel engine and six-speed automatic transmission.
Changelog 1.5 :
- Bullet-resistant glass (just like in Baller LE Armored)
CREDITS
Base Model : Forza Horizon 3
Convert to SA : NGR_Ardiansyah
Convert to V : Zen-Imogen
Screenshot : - Cristian Cen
FEATURES
- Standard features (light works, dials works, dirt mapped, etc)
- Tuning
INSTALLATIONS
1. Copy gurkha folder to dlcpacks folder
2. Add "gurkha" to the dlclist.xml
Important Notes :
- Prohibited without the author's permission converting the model into other games.
- Prohibited uploading a 3D model in any resources for download.
- Prohibited using a modification for commercial purposes.
- Prohibited to Reupload in GTAIND.com
The Terradyne Armored Vehicles Gurkha is an armored military and law enforcement vehicle built by Ontario-based Terradyne Armoured Vehicles Inc. who now own all global rights to this product. This 4×4 light armored patrol vehicle is currently produced in three tactical configurations (LAPV/MPV/RPV), each of which employs the Ford F550 chassis. They both employ Ford's in-house built 6.7L Power Stroke V8 diesel engine and six-speed automatic transmission.
Changelog 1.5 :
- Bullet-resistant glass (just like in Baller LE Armored)
CREDITS
Base Model : Forza Horizon 3
Convert to SA : NGR_Ardiansyah
Convert to V : Zen-Imogen
Screenshot : - Cristian Cen
FEATURES
- Standard features (light works, dials works, dirt mapped, etc)
- Tuning
INSTALLATIONS
1. Copy gurkha folder to dlcpacks folder
2. Add "gurkha" to the dlclist.xml
Important Notes :
- Prohibited without the author's permission converting the model into other games.
- Prohibited uploading a 3D model in any resources for download.
- Prohibited using a modification for commercial purposes.
- Prohibited to Reupload in GTAIND.com
Først uploadet: 6. juni 2018
Sidst opdateret: 4. september 2018
Last Downloaded: 2 hours ago
@Zen-Imogen are you gonna make a police version
How much for a unlocked version?
Discord: [FTN] NiceGuy#3771
@Zen-Imogen Would i be ble to get an Unlocked Version So I Could Puts Some Leo customization on it could you dm me on discord - Collin W.#4656
@Collin_W there's nothing that I can do atm, my old laptop is basically dead rn, the data is inside the old laptop, and it's at Service Center.
No Problem, When You Get It Back Would Getting It Unlocked Be A Possibility?
@Zen-Imogen
@zen-Imogen the car does NOT work when adding to a custom DLC pack. There are a few "issues" I've spotted in the files:
1.) The carcols.meta file under the "<Lights>" section gives the car a name of "ggurkha" (with 2 "g") - is this correct?
2.) The carvariations.meta file in the "<lightsettings>" section has a value of '0' when in carcols.meta you've given an ID of "1860" - that has to match with the "<lightsettings>" section in carvariations.meta file - was this done on purpose? Either way, fixing this doesn't work - the game still crashes when trying to enter the vehicle.
3.) The vehicles.meta file has the following:
<Item>
<parent>vehshare</parent>
<child>vehicles_biker_shared</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_race_generic</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_race_interior</child>
</Item>
<Item>
<parent>vehicles_race_generic</parent>
<child>gurkha</child>
</Item>
The RPF file however has FOUR (4) files other than the main 3 files for the vehicle:
vehicles_biker_shared.ytd
vehicles_race_generic.ytd
vehicles_race_interior.ytd
vehicles_sportbk_interior.ytd
What are these files for? The last one - "vehicles_sportbk_interior.ytd" does not have a corresponding:
<Item>
<parent>vehshare</parent>
<child>vehicles_sportbk_interior</child>
</Item>
section in the vehicles.meta file - is this on purpose or did you forget to add it?
Either way, I tried adding/fixes these lines and NOTHING WORKS - the game still crashes when trying to enter the car!
I think we need a custom "vehiclelayouts.meta" for this car - I think it conflicts with the default file somehow.
PLEASE HELP!
I love this vehicle but can't use it in game!!
@Suzerain001 idk, never pay attention to the DLC files.
Can u use this on fivem server?
@zen-Imogen great model, do you have a discord?
Hey love the look of this! would you been willing to provide an unlocked version so I can modify it for an LAPD SWAT (fictional) look? Will credit you for the original model! :)
Funny vehicles :)
Fun fact: the INSURGENT was actually based off on this vehicle
10/10
Hello this is very awesome the handling is just perfect, 🤩
I also developed a car so can you help me with the bullet resistant glass thing,
Also do you have discord so we can discuss there properly thanks in advance
Is there a template?
Can I ask why the hell you (and actually LOADS OF MODDERS) didn't make a video, where to copy folders exactly? 'Cause it's a huge clusterf*ck. I managed to find the dlc list but what should I write in/edit? Where to copy the fkin Gurkha folder? Just into the DLC packs? Or into one of the patch folder? Should I just copy the file from the folder into somewhere?
Man, I downloaded hell of a lot mods from there, all of them have an exact README file with installing mods step by step. So this is a fkin one star from me...
@Buttman95 look dumbass there are literal thousands of addons tutorials out there for almost every language, stop being a lazy clusterf*ck and google it. I don't have time to write "How to" I'm busy with real life work and not even getting paid while working this mod, nor do I took any kind of payment. So please be kind motherf*cker.
Is the back seat work?
Nicely done!
how many seats?