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@Mehdi Zoubai This mod solves a lot of useful features at once. Well done. May I ask you another questions about a mod which I can´t find anymore here on this website. I am not 100 % sure if this mod was from you because I just remind me it could be your mod. It was a Handling mod. You will know what I am speaking about if you was the creator. If it says nothing to you just forget my question where are the mod is gone?! Thanks.
@Russkiy Zakonnik Haha, no I didn´t meant difference from your new release to your previous one. I mean can I benefit from your new work and improvements while using NVE from January and not the Version from May. I hope I make my request clearer now. But you already answered. Thanks, will try your Preset later.
Hi Mate, I don´t own the May Update of NVE. I still use the February/January Version of NVE. Is it recommend than to use your v.3.0 or should I use previous v.2.9? Did it make any difference?
@JoeCWilson017 Man, that looks really amazing. All that work you put in it. I really like the Uniforms and Vests. And the variation with all those agencies. Could be the time is coming for my first LSPDFR game. So this a modification for LSPDFR only I guess? Or make it sense to install that to default SP game? Sorry when it already been answered in previous comments. I didn´t read them all.
@sofgaming The building is just pretty nice. Looks so cool in game that I was forced to drive through every time I start up the game. Do you have plans for similar Projects to enhance the look of the city? It´s not meant in any way of pressure up or something like that. Just great you released v.1.1. Thanks for sharing.
Looks amazing. Any recommendations for some other good mods giving the map additional flair? I mean besides installing some 90´s car mods. I was out for half an year from GTA V modding, so I don´t remind some mods in that 90´s direction. Anyway, thanks a lot for sharing your work.
EDIT: I mismatch the GTA V Resize mod with another, so I didn´t mean "old". I use them by myself since months, though. And what about WOrld of Variety mod? Is your mod compatible with them? I use WoV 10.1 the latest free Version of them.
@CyberdyneSystems Looks promising, Mate! I like the grim, bit dark looking Games Graphics in many games like Skyrim or Fallout 4. For GTA V I didn´t expect something like that. But what I see on your screenshots doesn´t ruin the GTA V feeling I guess. I have in mind that Terminator mod which are or was provided here in the Forum years ago. You may know that one. So far as I remember it was script where the T 1000 hunts you etc. Was fun to play but unfortunetly the script was never improved. Maybe I reinstall it if I find them and pack your Graphic mod on top. Anyway, I will follow the mods Progress and I think I just wait till it´s final. On the other hand I am currently before a new playthrough and have a clean Game Folder right now seeking for new inspiration for my next Graphics for the game. Damn you pics looks so good that I want to try your one out. Parallax is a word I know from Skyrim modifications like from Pfuscher. Where do you get attention of that? And good luck for your big Project. Keep motivation! ;-)
@VoxR4710 Really? Is there a new Game Update today? Didn´t start the R* Launcher today so I read that here in the comments. I am still on 2372, so can I use this mod, right? Another Question: The mods you are recommend are some old mods. Did they really work in present day? Like the Drug mod and the Performance Enhancer?
@brunodrl94 Thank you very much for this brief Guide. That is what I am looking for, if it´s necessary to tweak all those Values I looked in when I open the handling.meta of an Add On Car. The main Values you mentioned are the same Values when I opened the ini File from "True Realistic Driving V" I noticed after I have written my first Post here.
However, I will follow your Advices and test a little around with the 3 Values at my addon cars with too bad behaviour. Your mod Values for the Vanilla cars are for sure a good start for my Tests.