@houaryou Ok so I tested the latest update & boy am I seeing enormous potential you created, especially the adding configurable Security Peds. Now my house is guarded by both Agent Smith staff & Blackops alike, lol & I mustn't forget about the new persistent vehicle capability you added. This could easily become one of the greatest ever release All-in-one mod Package for the year.
Now for the areas of improvement & suggestions. First is it possible for to create a "Teleport" zone somewhere in the Fort Zancuda base, where it can take player quickly to this far away Military MLO map location?, link is below. https://www.gta5-mods.com/maps/sector-257-military-installation
Secondly, Will it ever be possible for the security personnel to actually do a "Salute Gesture" (Military style), instead of a Hello waving type gesture?, this would be nice but still huge.
Lastly, I notice when traveling in Helicopter near the shorelines, any MLO homes that become identified close by are immediately shown or given a UI notification prompt for landing & such. The problem I noticed is this radius is quite large, specifically when I'm a great distance from the house, when instead of it being really close to me as I approach it directly, for this to be triggered.
@Shark_boy_Anil Not guaranteed at the moment, still much focused on bringing in a real-time gameplay Live News UI element, similar to what RDE (Realism Dispatch) did with player vehicle identifications when fleeing, but with an added Breaking News declarations from various agencies & soundbites to go along, for better immersion effect.
@Executable That would be near pointless if you look at it closer.
Say you want an apache to come at you at 3 stars, then a buzzard at 4 stars, then finally a Savage at 5 stars; it would still be pretty much similar logic as simply placing all three models in the list for spawning at any/all wanted levels. If you destroy one, the others will still be present pursuing you, at whatever wanted level you move to.
@houaryou I just had to come back and say, your outdoing yourself on every Update you release.
I mean your becoming quite a legend for this. The Smooth Teleport entrance/exit feature on many of these amazing homes & buildings, was impressive enough, even taking advantage of the Elevator script. Then next you raise the bar with Landing Pad assist & Heli Pad spawner, and now with the ability for Dlc custom security guard config compatibility, with salute gestures, and if that wasn't enough you throw in valet attendants. My god, you have just become a Legend in my book for pulling all this off in such a short time frame. 10/5 stars!
@houaryou Ok so I tested the latest update & boy am I seeing enormous potential you created, especially the adding configurable Security Peds. Now my house is guarded by both Agent Smith staff & Blackops alike, lol & I mustn't forget about the new persistent vehicle capability you added. This could easily become one of the greatest ever release All-in-one mod Package for the year.
Now for the areas of improvement & suggestions. First is it possible for to create a "Teleport" zone somewhere in the Fort Zancuda base, where it can take player quickly to this far away Military MLO map location?, link is below. https://www.gta5-mods.com/maps/sector-257-military-installation
Secondly, Will it ever be possible for the security personnel to actually do a "Salute Gesture" (Military style), instead of a Hello waving type gesture?, this would be nice but still huge.
Lastly, I notice when traveling in Helicopter near the shorelines, any MLO homes that become identified close by are immediately shown or given a UI notification prompt for landing & such. The problem I noticed is this radius is quite large, specifically when I'm a great distance from the house, when instead of it being really close to me as I approach it directly, for this to be triggered.
@Shark_boy_Anil Not guaranteed at the moment, still much focused on bringing in a real-time gameplay Live News UI element, similar to what RDE (Realism Dispatch) did with player vehicle identifications when fleeing, but with an added Breaking News declarations from various agencies & soundbites to go along, for better immersion effect.
@IDedSecI Your MP Models as terrorist folks.
Wait I thought these were Addon Peds, can you make these into addon Peds?
@Executable That would be near pointless if you look at it closer.
Say you want an apache to come at you at 3 stars, then a buzzard at 4 stars, then finally a Savage at 5 stars; it would still be pretty much similar logic as simply placing all three models in the list for spawning at any/all wanted levels. If you destroy one, the others will still be present pursuing you, at whatever wanted level you move to.
Ain't gonna lie, this looks pretty dope!
Fantastic all-around job here!
Why can't this Transport Truck carry up to 8 peds?
@houaryou I just had to come back and say, your outdoing yourself on every Update you release.
I mean your becoming quite a legend for this. The Smooth Teleport entrance/exit feature on many of these amazing homes & buildings, was impressive enough, even taking advantage of the Elevator script. Then next you raise the bar with Landing Pad assist & Heli Pad spawner, and now with the ability for Dlc custom security guard config compatibility, with salute gestures, and if that wasn't enough you throw in valet attendants. My god, you have just become a Legend in my book for pulling all this off in such a short time frame. 10/5 stars!
@Executable You mean specifying what Heli comes at what star level?