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@13JohnCena13 You have to use a trainer unless you make it replace an already in-game vehicle. Additionally, if you do install it as an add-on, you can edit one of the population files to actually have it spawn in traffic, too.
This might be an unpopular opinion, but I honestly think this needs more lighting to the rear. Nevertheless, it's a beautiful model.
Not bad, could you do the same with the vanilla dump/tipper trucks too??
Fenton, would you be able and willing to create a lore friendly BCFD/LSCFD tanker truck out of your fuel truck in this pack? That would be excellent!
Not sure why, but when I call for a coroner and this shows up, the hood opens along with the tailgate. (I'm using Stop the Ped but it's called through Ultimate Backup. The vans that I'm also using are from your LSCC pack, which work perfectly fine. Could there be something mis-typed or something incorrectly labeled as a part?
Would you be able to/willing to add the tanker back onto this with the clean stock look? Doesn't have to shoot fire, just looking for some sort of water tanker. Either way, the truck's a beauty. Nice job!
Very cool. Wish this was in the base game!
@sjaak327 I was able to find out what was causing my issue. So I had the "enabledonstartup" set to 0 instead of 1, not sure what my reasoning was behind that, but I switched it back and just like that, both now work flawlessly
@sjaak327 Okay. I do have them enabled in the .ini, and I can toggle them in-game, and the little message at the bottom of the screen shows up, but neither the speedo nor clock appear sadly. I'm going to troubleshoot a little further and report back
@cakraSayakaV Just saying what I experienced. For whatever reason it didn't want to work with my setup, but the other one I tried did is all. Hoping it helps someone that might be in a similar situation