Indlæser...
fabian_gunman
Somewhere in the Netherlands :)
2 filer liked
124 kommentare
3 videoer
1 upload
27 følgere
80.628 downloads

Sidste kommentar

  • E133a5 fabian wennink logo v3.1 (gradient)

    Just a quick heads up on the upcoming 'remastered' version:

    - The bug where bodyguards lose their objective mid-mission has been resolved.
    - The bug where you respawn at the hospital mid-mission has been resolved.
    - The 'heist failed' and 'heist passed' screens have been recoded, they now look more like the real ones (incl. mission statistics).
    - The way missions are loaded has been optimized (a lot).
    - The way the locale file gets loaded has been optimized.
    - Setup 1 of DLG has been recoded, it's now bug free.
    - Lester's hideout has changed from his home in El Burro Heights has changed to his Garment Factory.

    A lot of other things have changed as well, but these were the more significant changes made until now.

    Like I've said numerous times before, I'm kind of a busy person which means that I can't work on the mod a lot. Most of the stated changes have been made while riding the train to school, believe it or not.

    I still can't give you guys an official release date yet, though the first 'snapshot' will probably be available very soon!

    8. oktober 2017
  • E133a5 fabian wennink logo v3.1 (gradient)

    @DeathOverload I think I got it to work, though it only works when you have the game language set to Japanese else it will continue to show those weird squares.

    27. september 2017
  • E133a5 fabian wennink logo v3.1 (gradient)

    @House Rushton No idea, I guess you could just try it out and see if it works.
    @didiaodemiao Thanks :)
    @DeathOverload Hmm, I'll see if I can fix it.
    @BlackBaron If you install all the requirements, yes, the mod should work fine. It's not bug free though, that's why I'm recoding the mod.

    25. september 2017
  • E133a5 fabian wennink logo v3.1 (gradient)

    I'm working on a 'remastered' version of this mod, hopefully fixing some of the annoying bugs like Franklin and Trevor forgetting their objective, missions not progression, etc.

    Since the mod is over 2 years old already, a lot of the code used in this mod can (and will) be improved.
    I don't know when the renewed version will be released, but I will just post some snapshots until the full version is done.

    23. september 2017
  • E133a5 fabian wennink logo v3.1 (gradient)

    @Terry13143 Thank you for translating the mod, v1.3.6 (which will include your translation) is now pending for approval.

    22. september 2017
  • E133a5 fabian wennink logo v3.1 (gradient)

    @Viper020GER "StoryModeHeistsData.ini" konnte nicht gefunden werden." You didn't copy all the files from the downloaded file.

    20. juli 2017
  • E133a5 fabian wennink logo v3.1 (gradient)

    @Durzo I'm working on it, NPCs are really hard to handle since they kinda have their own will.
    @fbrown2700 @aspe2017 Just tried the mod myself (clean install) and it works fine. You probably installed the mod incorrectly or have another mod installed that clashes with mine. Did you install all the requirements?

    16. juli 2017
  • E133a5 fabian wennink logo v3.1 (gradient)

    @sendsdevil You've installed the mod in the wrong directory. Grand Theft Auto V\Plugins\ should be Grand Theft Auto V\scripts\.

    17. april 2017
  • E133a5 fabian wennink logo v3.1 (gradient)

    @FireDuckys Actually, it doesn't matter which direction you go to, as long as you, Franklin and Trevor move away from the factory.

    6. januar 2017
  • E133a5 fabian wennink logo v3.1 (gradient)

    @FireDuckys I just completed the mission without any problems. If you leave the area through the entrance, everything should work just fine. If not, try to restart the mission.
    @Wiebekiller Ben inderdaad Nederlands. Bedankt voor de 5 sterren!

    5. januar 2017