Indlæser...
0 filer liked
35 kommentare
0 videoer
0 uploads
0 følgere
  • Default

    @Carrythxd I understand that they are added cars in the sense that they are added to the game. My question was in regard to their spawning in game as mentioned in the description. I was asking, when they spawn in game, are they replacing vanilla spawns or are they in addition to vanilla spawns? I am trying to figure out which mod I installed is responsible for the very dense vehicle traffic I now have.

    25. november 2018
  • Default

    @Kryo4lex Update. I got everything working by downgrading to 1.9. I am using v1.42 of the game to keep all my mods working and apparently going with an older version of your mod might do the trick for anyone else running an older game version. Also I think the camera bug was related to being at the edge of the map.

    22. november 2018
  • Default

    @Kryo4lex I have installed the latest version of this mod. I have all the requirements mentioned. I installed it in my pre-existing scripts folder that contains a few working mods. This was my experience:

    I tested in the Besra first, nothing. Then the Lazer, nothing. I then hit Insert to reload mods. I then spawned a Vestra and used C/W/Space to add it. I got the added message that also stated it was already in there. I hit 159mph and afterburner kicked in, the sound barrier affect worked and I rocketed to 910mph. I tried to change views to first person and I fell straight back out of the plane and watched it speed away. My camera was stuck in a sort of first person view at exactly the point where I had hit V. I could still hear the plane as if I were in it. I hit F to eject and heard all the proper noises and deployed my shoot, all of which I could not see because the camera was frozen in that spot. I reloaded my save and again tried the Besra and Lazer and no go. I tried Insert and even to C/W/Space them and nothing would make them work. ScripthookVdotnet log does not show any errors.

    21. november 2018
  • Default

    @tuankhai Gread ped mod. I have one small issue, when on the back of a motorcycle, she sits well above the seet. See: https://ibb.co/jHEGvL

    Also, would love some different foot wear if possible.

    19. november 2018
  • Default

    @iiTzKraze Are these supposed to also replace the load screens if you launch straight into offline mode? Like the ones seen during your Themes preview. If not, could you possibly do a similar release for those? These look great and considering how many times one will be loading GTAV during installing mods, they, along with your other related mods make it a much better experience.

    19. november 2018
  • Default

    @Jitnaught Please excuse my ignorance, I am late to the game in messing around with gtaV mods and have only been at it a short while.

    I am looking for a mod that will allow me to remove some of the default game weather cycles, like smog, cloudy, neutral, etc. Can I achieve that with this by simply removing them from the XML? If so, if I keep persistent as false, will GTA continue to control when they occur? Thanks

    19. november 2018
  • Default

    @FelixTheBlackCat I believe I was in a car every time it crashed. The last time I was driving from one of the banks nearest Franklins story house to the next nearest. At that time, the doors would not open which I was assuming was due to the time of day. They had previously opened during another session. These are the mid sized Fleeca banks. The first time I tested, I robbed a large bank and was able to play until I evaded the police.

    18. november 2018
  • Default

    @FelixTheBlackCat I love this mod but it is causing crashing. I did not use what I imagine are older NativeUI and scripthookv files from the download as I have other mods that require the latest versions. The crashing is random and I get the following error from scripthookv which is resolved by removing the mod. I have also dsiabled all the addon peds and Yankton because of FPS loss despite having a 7820x, 32gb ram and 1070Ti.

    [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at RP.Bank.onTick(Object sender, EventArgs e)
    at System.EventHandler.Invoke(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

    I would love for this to work but currently can't use it as is. Are there any other required files/mods besides those mentioned in the description?

    18. november 2018
  • Default

    Drunken walking? Get armor so that the mentioned armor affect works. The script considers you injured when you are out of armor.

    Hate the loading screen garbage? Unzip the OIV files and go through and delete any file that looks like it will change UI features. They are easy to spot, they will have words like load screen or sound or rockstar logo or pause screen in them. Then download Open IV Package Manager, and choose Load Project and direct it to the content XML in each extracted OIV directory. Under the contents tab you will see references to those files you deleted, right click and choose to delete command. After you are all done, choose to build the new bloat free OIV package. Then install the edited packages using Open IV and you are golden.

    17. november 2018
  • Default

    I really wanted this one to work because of the waypoint feature and button layout as the only other waypoint capable passenger mod forces you to use F with no way to change it. Unfortunately, like everyone else it causes a crash with the following error message: FATAL: Can't find native 0x80E4A6EDDB0BE8D9

    17. november 2018