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  • 290f9c jesus saves

    It's awesome to finally be able to do this in SP, but it makes me unable to turn when meleeing, or makes me keep turning if I was already turning while meleeing.

    31. oktober 2016
  • 290f9c jesus saves

    @Drkz the pictures make it pretty obvious what it does.

    30. maj 2015
  • 290f9c jesus saves

    @Polopai Well, if you ever decide to do it, you can see all the official icons for each of the radio stations here: http://gta.wikia.com/Radio_Stations_in_GTA_V

    27. maj 2015
  • 290f9c jesus saves

    Looks great, but do you think there could be a version with the official colored ones where available? I know PlasticTangerine's already does that, but I like yours better for the ones that there aren't official versions of, and I'd also like to be able to use it with your colored weapon icons as well.

    27. maj 2015
  • 290f9c jesus saves

    @imakuni1995 AFAIK without mods they only spawn in a specific rampage and in some storyline missions.

    25. maj 2015
  • 290f9c jesus saves

    @Smittyjaja Info from gta wiki:
    Koreans: Ginger Street in Little Seoul.
    Vagos: southern Rancho, central Cypress Flats.
    Aztecas: northern Rancho.
    Marabunta Grande: El Burro Heights, Vespucci Beach, East Vinewood, La Mesa.
    And there's actually a couple more gangs with territories:
    Armenian Mafia: Roger's Salvage and Scrap in La Puerta.
    Madrazo Cartel: La Fuente Blanca (Madrazo's Ranch).

    20. maj 2015
  • 290f9c jesus saves

    Forgot to mention the SNS Pistol, if you do include it I think it should have a 7.5% chance.

    19. maj 2015
  • 290f9c jesus saves

    @Smittyjaja There's rednecks, Hispanics (Vagos, Aztecas, Marabunta Grande), The Lost, Koreans and technically the altruist cult. They're referred to in the loadout file as "LOADOUT_HILLBILLY", "LOADOUT_MEXICAN", "LOADOUT_LOST", "LOADOUT_ASIAN" and "LOADOUT_CULT" respectively. I also noticed that for the Mexicans and Lost there's extra loadouts going like LOADOUT_(gang)_L1, then _L2 and _L3, dunno what those are about but it doesn't seem like they're used by the game.

    Another suggestion: seems like the chances for all alternate guns is 10%, I think it would be better if the Uzi was 20%, the sawn-off 10% and the AK 5%. Since The Lost are bikers it would be fitting if they had a higher chance at having the sawn-off than others, I suggest 20%.

    19. maj 2015
  • 290f9c jesus saves

    Awesome stuff, I was planning to do something like this myself, but you beat me to it.

    A couple of suggestions:
    1. Have the SNS Pistol be a possible weapon as well with a low chance, for the cheap-ass gangstas.
    2. Have these loadouts apply to every gang in the game.

    19. maj 2015
  • 290f9c jesus saves

    Nice, this will make the Heavy Shotgun actually useful.

    15. maj 2015