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@chris22622 man, you are on FIRE, NBA Jam style lol! seriously, thanks my guy. you're getting busy! i have one more small request, if possible... the WeedShop Mod https://www.gta5-mods.com/scripts/weed-shop / is it possible to make it coordinate friendly? meaning i'd like to be able to setup the shop anywhere, instead of just at Smoke On The Water.
@chris22622 yes, the red notification is in the video, it says "no underwater locations in Scuba Job .ini ((Locations)); mission aborted" / the .ini isn't much so i'll post the entire thing:
; Scuba Job - Crash Fix
; version 1.1
;
; Drop-in replacement for MNHC's Scuba Job.dll. If you already have a working
; Scuba Job.ini from v1.0, you do NOT have to replace it. Just paste in the
; new [World] section if you want the new toggles. Missing keys fall back to
; safe defaults that match the original.
[ScubaJob]
; Configuration file for Scuba Job mod
[HUD]
; HUD Position (screen coordinates)
X=1170
Y=718
[Keys]
; Numpad controls for HUD movement
MoveUp=NumPad8
MoveDown=NumPad5
MoveLeft=NumPad4
MoveRight=NumPad6
[World]
; New in v1.1. Configurable world locations and sell radii.
; All keys default to the v1.0 hardcoded values, so leaving this section out
; gives identical behaviour to v1.0.
;
; BossLocation - where the job blip + ground marker spawn (X,Y,Z).
; Talk to the NPC here to open the menu.
; BoatSpawn - where the rented boat spawns when you Start Job.
; BoatSpawnHeading - boat heading at spawn (degrees).
; SellLocation - vanilla outdoor Pawn Shop sell point. Default matches
; the Strawberry pawn shop entrance.
; SellRadius - distance in meters at which "Press E to sell" appears.
; v1.0 used 1.5. Increase if the prompt is finicky.
BossLocation=3800.5823,4475.3037,5.9927
BoatSpawn=3853.9448,4454.772,0.1195
BoatSpawnHeading=271.0963
SellLocation=174.6105,-1318.106,29.3472
SellRadius=2.5
; v1.1: optional secondary sell point INSIDE the pablito_pawnshop MLO.
; If you walk through the pawn shop door and the "Press E to sell" prompt
; never shows, your player position is now in the interior coord space and
; the outdoor SellLocation check stops working. Pick a coord inside the MLO
; (stand where you want the sell prompt to fire, open the dev console or use
; a coord trainer to grab the X,Y,Z) and flip ENABLE_INTERIOR_SELL to true.
ENABLE_INTERIOR_SELL=false
InteriorSellLocation=174.6105,-1318.106,29.3472
[Locations]
; All underwater crate positions (X,Y,Z)
Pos1=3192.51,-377.45,-15.38
Pos2=3151.06, -362.9, -24.38
Pos3=3135.69, -232.01, -24.38
Pos4=3146.46, -416.23, -16.38
Pos5=3091.69, -395.74, -7.24
Pos6=3199.04, -374.96, -33.24
Pos7=3111.56, -482.95, -44.24
Pos8=3016.44, -363.72, -13.24
Pos9=3150.87, -273.96, -8.24
Pos10=3171.85, -317.71, -13.24
@chris22622 hey! LS Life is working great so far... haven't played thru yet, just tested it. the Scuba Job is not spawning the boat nor the locations, even though you did put the coords for each in the .ini. i shot a quick vid so you can see https://youtu.be/pBdjNruwVFQ
@chris22622 i can't begin to tell you how much this is appreciated! the scuba fix is still pending, so i'll check it tomorrow and follow up with you.
actually, here's one that doesn't work for many... as soon as you activate the job and start the mission you get a notification 'All Items Salvaged' and it won't let you retrieve anything https://www.gta5-mods.com/scripts/scuba-job
@chris22622 man, that is dope! thanks!
@chris22622 man, thanks for updating this! I have a folder setup that takes place in the 70s... can i reach out to you about maybe simplifying this to reflect drugs from the 70s? all i need is weed, heroin, acid, and pills, willing to commission. let me know!
the area the house is located at is not Grapeseed... just an fyi.
@smeggo falling thru the map. it's weird, a house beyond hills & grapeseed pharmacy work great, but this one and southside pharmacy have collision issues for me.
there's still collision issues