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    @MAFINS That seems easy enough ;) Thanks!

    18. oktober 2016
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    @MAFINS Haha ok. Is there a way to help you with it, or add them ourselves some way?

    18. oktober 2016
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    @MAFINS Hey there! Apologies if this has already been asked here somewhere in the comments. But, am I correct in thinking that a chunk of the objects related to the Biker Update businesses are missing from the object list? While searching for "biker", I did find pretty much everything there is related to the meth labs (trays, scoops, tables, ingredients and so on). They are labeled as "bkr", but using that term to find more stuff doesn't give much success. I believe there are more props in the game files for counterfeit money, licenses passports, cocaine labs and all that stuff. Any chance of those being added in later, or am I just looking in the wrong place? :)

    18. oktober 2016
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    @Morrice I did some more testing, and it seems that it only happens when using the helmet on multiplayer characters (both male and female). I tried it both from your download, and the one from MisterJester. I also tried both versions on the SWAT Npc models, and for that character model it looks perfect, no noise at all. So it seems to happen only to the multiplayer character models

    16. juni 2016
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    @Morrice Hmmm the pc itself shouldn't be a problem, have been able to run the game on very high settings + graphical mods with 60 fps for a long time. However....it might be one of those graphical mods that just ruins it....I've seen some settings affect trees or bushes in weird ways before too

    16. juni 2016
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    @MisterJester It happens for both actually. But now I'm thinking it might be some graphical setting....I'll check it again tomorrow. See if I can figure it out

    15. juni 2016
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    @Morrice Whoops, changed it, it's available now

    15. juni 2016
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    @Morrice Yeah, but I did use the helmet on the Multiplayer Characters (offline of course, using skin control), but I don't think that would cause it right? Got a video here to show you what it looks like, seems to become less noticable when the camera get's close: https://www.youtube.com/watch?v=p83opX8i704

    15. juni 2016
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    @Jridah Awesome! ;) Cheers

    15. juni 2016
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    @Morrice Hey man, great work on the model! I have a question regarding the textures. It seems I am getting some sort of "static noise"....like moving pixels on a few spots on the helmet in game. It also shows in the rockstar editor, unless you get really close with the camera, then it seems to disappear. Is this something only I have? Or something that can be fixed?

    15. juni 2016