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@Local_Dealer https://www.gta5-mods.com/scripts/ingame-screenshot#description_tab this mod work
gta 5 enhanced after convert with codewalker wheel work in-game but missing texture
@South East Customs i do that 6 time with each time is a random number but no luck
Enhanced version. When choose snake eye option headlight is not show, also spoiler
waiting more car for Enhanced. Nice work
don't think we will have this on Enhanced anytime soon
Work on Enhanced
Great mod. Work on GTA Enhanced
Nice quality, work on Enhanced as an add-on
Detail, quality car. It work on Enhanced
@Maverick_v4s i made adjustments on handling feel free to try it . Edit handling in emc_svj63\dlc.rpf\data
<fMass value="1850.000000" />
<fInitialDragCoeff value="1.700000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="-0.120000" z="0.000000" />
<vecInertiaMultiplier x="1.200000" y="1.200000" z="1.300000" />
<fDriveBiasFront value="0.180000"/>
<nInitialDriveGears value="7"/>
<fInitialDriveForce value="0.430000"/>
<fDriveInertia value="0.960000"/>
<fClutchChangeRateScaleUpShift value="9.500000"/>
<fClutchChangeRateScaleDownShift value="8.500000"/>
<fInitialDriveMaxFlatVel value="265.151520"/>
<fBrakeForce value="0.260000"/>
<fBrakeBiasFront value="0.445040"/>
<fHandBrakeForce value="0.800000"/>
<fSteeringLock value="33.000000"/>
<fTractionCurveMax value="1.370000"/>
<fTractionCurveMin value="1.270000"/>
<fTractionCurveLateral value="7.500000"/>
<fTractionSpringDeltaMax value="0.138000"/>
<fLowSpeedTractionLossMult value="0.220000"/>
<fCamberStiffnesss value="0.000000"/>
<fTractionBiasFront value="0.481900"/>
<fTractionLossMult value="1.290000"/>