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You're doing great work man keep it up.
@NewTheft i apologise in advance for the possible naivety of this question but I think you might be the person to ask. Do you think its possible to create a version of the main map that has all dynamic & baked lighting and such removed (except the sun and moon ofc) so as to create a truly realistic blackout mod? I understand its probably an impossible idea but its something i would love to use as all other blackout functions i've come across cant do this. They even disable the use of flashlights & vehicle lights. I imagine one couldnt really go through by hand and remove every trace of light individually but perhaps it could be done via script? I really only have vague knowledge on the subject which is probably why it seems possible to me XD
Im curious as to how this would work with the dismemberment mod
Great mod. Being able to activate it while falling would be sick tho
This is brill. A question if i may: do you think its possible to make them persist during EMP modes? It'd be perfect for this machinima i'm working on but alot of people believe it cant be done.
excellent work my friend keep the cool power scripts coming
I agree i would love to see more of this kind of thing. Scripts n all
how it must feel to have the entire gta modding community rely solely upon you. patience people. ive got machinima scenes i could be working on but you dont hear me whining
@MAFINS indeed ive discovered that once ive been inside the morgue i can spawn them anywhere its just they cannot be saved and loaded so i can build scenes over time. But ah well you cant always win. Again: freakin love menyoo
Best Menu there is. Although recently im encountering an issue which has completely annihilated the the scene im trying to build. Suddenly all medical related object models are invalid and will not save or spawn