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  • @AGModsTeam Hi, What I mean is walking/driving inside the box like the Benson you see ? Not seating in the back. As you mentionned, you can't do that with the Pounder but with the Benson or some trailers you can, which is more realistic especially for the brickadebr

    30. oktober 2024
  • As already commented, there is a problem with some handlings. Just change values for fRollCentreHeightFront and fRollCentreHeightRear to 0.47 resolve the problem. But there is a collision problem to get into the box (both models with and whithout ramp)

    29. oktober 2024
  • Does it still have the problem with rear lights?

    April 28, 2024
  • @EdibleKetchup It's not about gameconfig or carcols or carvariations, it's about layouts. You must surely have another car with same layouts name LAYOUT_STD_rhd

    21. oktober 2023
  • Again??... Half star just for the work, but we already have others...

    2023年10月06日
  • Nice work !! Can you do a Opel Manta + Manta 400 maybe?

    4 de julio de 2023
  • @Lex-LGS Si c'est sur fivem, il faut simplement mettre ceci dans un client : local expandWorldLimits = true
    CreateThread(function()
    if expandWorldLimits then
    ExtendWorldBoundaryForPlayer(-100000000000000000000000.0, -100000000000000000000000.0, 100000000000000000000000.0)
    ExtendWorldBoundaryForPlayer(100000000000000000000000.0, 100000000000000000000000.0, 100000000000000000000000.0)
    end
    end)

    01 Tháng sáu, 2023
  • @Lex-LGS C'est expliqué pourtant, il te faut ce script pour supprimer ou agrandir les limites de la map https://www.gta5-mods.com/scripts/no-boundary-limits-unknown-modder

    03 Tháng năm, 2023
  • @CMFarms and other FiveM users : Maybe not the best solution but at least, it works : In es_extended/client/main.lua, search for esx:spawnvehicle and add this to make the trailer and all other vehicles who spawn upside-down on their wheels : if not IsVehicleOnAllWheels(vehicle) then
    local carCoords = GetEntityRotation(vehicle, 2)
    Citizen.Wait(500)
    SetEntityRotation(vehicle, carCoords[1], 0, carCoords[3], 2, true)

    end

    April 18, 2023
  • Nicely done but 2 things : front turn signals doesn't work + suspension way to soft causing wheels going thru fenders

    5. april 2023