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Farming Life Project - Mod 1.1

Hent
Sakis25

3.826

Farming Project aims to bring new life to San Andreas by bringing farming life to the game.

To start your farmer's journey you need to purchase a field. The first one is located at Grapeseed. You will see a blip on your map.
When you purchase your first field you will also receive a Tractor, a Rake Trailer and a Grain Trailer. If you "lose" them you can restore them at any time on the red marker.
Attach the Rake Trailer to your Tractor and run over the white markings to cultivate and seed the field.
After some hours when the grain is ripe use the Grain Trailer and harvest the field.
Drive the trailer to one of the unloading stations where you receive money for your crop.

Farming Project is my biggest mod so far. I want to see this evolve into something great even if it's a little late for the modding community.
If you want to help on this project and you have experience with C# and you love modding you can join me by contacting me on gtaforums.
Have fun!

Future Plans:
- More crops to harvest with actual visual representation of each crop
- Ability to buy animals
- More farming vehicles and tools
- More fields to purchase
- A more "Farming Simulator" experience in general

Installation:
Place FarmingProject.dll into your "scripts" folder.

Requirements:
Script Hook V (tested with 1.0.1493.0)
Script Hook V .NET (tested with 2.10.7)
NativeUI 1.7
(Game version tested: Build: 1290, Online 1.42)

Limitations:
- Since there is not an actual harvester in the game I had to think a different way to harvest the crops, that's why I used the Rake Trailer.
- The only crops that I found in the props database that actually look like crops was the saplings that you see in the screenshots. They are not wheat or canola but they do the job for now.
- Filling the Grain Trailer will not show anything filling inside it, but you will see a "Fill amount" bar on the left of the screen.

Changelog:
1.1
- You can now purchase more seeds/grain from the Grain Shop (blip added on map)
- New seeds added: Canola, Pumpkin, Cabbage, Weed
- Each crop has it's own growth time and selling value
- Selling weed may attract the police!
- Using the Rake Trailer consumes seeds. (you can refill from the shop)
- Improved message UI when you purchase a field
- Increased field working area
- Added sound effects on menus
- Bug fixes

1.0
- Initial Release.


Known Issues:
- If you have game version newer than 1.40 sometimes if you try to sell your crops it will show that you got a huge amount of money something like 4 millions plus.. that's because R* patched the way you get money from mods. I haven't found a way around this yet.
- After a long play time the planted crops or the white circles may disappear from the field. Reloading the mod with "insert" key fixes the issue for now.
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Først uploadet: 30. september 2018
Sidst opdateret: 3. oktober 2018
Last Downloaded: 1 hour ago

All Versions

 1.1 (current)

3.132 downloads , 9 KB
3. oktober 2018

 1.0

694 downloads , 7 KB
30. september 2018

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