13.275
244
13.275
244
Information:
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures both ported from the PS3 and X360 versions and remade
Note: a complete list of the changes can be found in "Changes.txt" inside in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- OIV Package Installer
Installation (Legacy):
- Move the "spgen7assets" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml"
- Update RPF Content: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
- MP Map Files: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "spGen7Assets_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spGen7Assets_Gen9/</Item>" to the "dlclist.xml"
- Update RPF Content: use the OIV package installer or extract the files and import them manually
- MP Map Files: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
- cj2000 for the R* RW IO for 3DS Max
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the portals tutorial
- RaduG for the police station and palms comparisons
- comet_ for finding the changed cigarattes vending machine picture
Changelog:
v6.4
- Remade the yellow light bulb textures and replaced the ones used by the props for North Yankton
- Remade the edit for the Trevor's trailer exterior panels with new textures
- Replaced some additional beach foam textures
- Added the fix for the normal map of the cedar trees trunk from Bugstar Fixes
- Replaced the textures of the "h4_prop_tree_palm_fan_bea_03b" prop. Note: the model will look a bit different without Bugstar Fixes installed
- Restored the cut placements and the original model of the "prop_bush_med_05" (as a new drawable) in the Mirror Park Lake
- Ported the changes of the high end apartment to the Heists DLC variant
- Updated the DLC pack for both Legacy and Enhanced
- Added two OIV packages (one Legacy and one Enhanced) for the MP Map files
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures both ported from the PS3 and X360 versions and remade
Note: a complete list of the changes can be found in "Changes.txt" inside in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- OIV Package Installer
Installation (Legacy):
- Move the "spgen7assets" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml"
- Update RPF Content: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
- MP Map Files: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "spGen7Assets_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spGen7Assets_Gen9/</Item>" to the "dlclist.xml"
- Update RPF Content: use the OIV package installer or extract the files and import them manually
- MP Map Files: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
- cj2000 for the R* RW IO for 3DS Max
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the portals tutorial
- RaduG for the police station and palms comparisons
- comet_ for finding the changed cigarattes vending machine picture
Changelog:
v6.4
- Remade the yellow light bulb textures and replaced the ones used by the props for North Yankton
- Remade the edit for the Trevor's trailer exterior panels with new textures
- Replaced some additional beach foam textures
- Added the fix for the normal map of the cedar trees trunk from Bugstar Fixes
- Replaced the textures of the "h4_prop_tree_palm_fan_bea_03b" prop. Note: the model will look a bit different without Bugstar Fixes installed
- Restored the cut placements and the original model of the "prop_bush_med_05" (as a new drawable) in the Mirror Park Lake
- Ported the changes of the high end apartment to the Heists DLC variant
- Updated the DLC pack for both Legacy and Enhanced
- Added two OIV packages (one Legacy and one Enhanced) for the MP Map files
Først uploadet: 4. september 2020
Sidst opdateret: 3 dage siden
Last Downloaded: 1 hour ago
174 Kommentarer
More mods by Alex106:
Information:
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures both ported from the PS3 and X360 versions and remade
Note: a complete list of the changes can be found in "Changes.txt" inside in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- OIV Package Installer
Installation (Legacy):
- Move the "spgen7assets" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml"
- Update RPF Content: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
- MP Map Files: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "spGen7Assets_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spGen7Assets_Gen9/</Item>" to the "dlclist.xml"
- Update RPF Content: use the OIV package installer or extract the files and import them manually
- MP Map Files: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
- cj2000 for the R* RW IO for 3DS Max
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the portals tutorial
- RaduG for the police station and palms comparisons
- comet_ for finding the changed cigarattes vending machine picture
Changelog:
v6.4
- Remade the yellow light bulb textures and replaced the ones used by the props for North Yankton
- Remade the edit for the Trevor's trailer exterior panels with new textures
- Replaced some additional beach foam textures
- Added the fix for the normal map of the cedar trees trunk from Bugstar Fixes
- Replaced the textures of the "h4_prop_tree_palm_fan_bea_03b" prop. Note: the model will look a bit different without Bugstar Fixes installed
- Restored the cut placements and the original model of the "prop_bush_med_05" (as a new drawable) in the Mirror Park Lake
- Ported the changes of the high end apartment to the Heists DLC variant
- Updated the DLC pack for both Legacy and Enhanced
- Added two OIV packages (one Legacy and one Enhanced) for the MP Map files
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures both ported from the PS3 and X360 versions and remade
Note: a complete list of the changes can be found in "Changes.txt" inside in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- OIV Package Installer
Installation (Legacy):
- Move the "spgen7assets" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml"
- Update RPF Content: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
- MP Map Files: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "spGen7Assets_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spGen7Assets_Gen9/</Item>" to the "dlclist.xml"
- Update RPF Content: use the OIV package installer or extract the files and import them manually
- MP Map Files: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
- cj2000 for the R* RW IO for 3DS Max
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the portals tutorial
- RaduG for the police station and palms comparisons
- comet_ for finding the changed cigarattes vending machine picture
Changelog:
v6.4
- Remade the yellow light bulb textures and replaced the ones used by the props for North Yankton
- Remade the edit for the Trevor's trailer exterior panels with new textures
- Replaced some additional beach foam textures
- Added the fix for the normal map of the cedar trees trunk from Bugstar Fixes
- Replaced the textures of the "h4_prop_tree_palm_fan_bea_03b" prop. Note: the model will look a bit different without Bugstar Fixes installed
- Restored the cut placements and the original model of the "prop_bush_med_05" (as a new drawable) in the Mirror Park Lake
- Ported the changes of the high end apartment to the Heists DLC variant
- Updated the DLC pack for both Legacy and Enhanced
- Added two OIV packages (one Legacy and one Enhanced) for the MP Map files
Først uploadet: 4. september 2020
Sidst opdateret: 3 dage siden
Last Downloaded: 1 hour ago

















@Alex106 They look great in trailers and gameplay videos.
@ImPedor I did convert some in the past and no, they unfortunately don't look that good. Plus LODs and collisions can't be converted
There's this mod, although it's not perfect, if you want https://www.gta5-mods.com/misc/old-gen-palm-trees-fix-shaders
@Alex106 Maybe you are only converting large size palms? Those that are usually located in the ghetto near Franklin's house.
in the game files, large palm trees are called: prop_palm_huge_01a and prop_palm_huge_01b
@Alex106 Hmm, if you don’t convert palm trees, then convert the old hud web-sites with the purchase of cars (Legendary Motosport and San Andreas), boats (DockTease), Planes (ElitasTravel) and military equipment (Warstock)
@ImPedor No, I did convert them all at some point and like I said, the models don't look good enough.
As for the websites, I don't know how those work
In the Satellite Relay Station Scenarios just appears the persons but not the cars, why?
Could you add the Los Santos City logo on the Vinewood Station, as seen here?
https://youtu.be/jeTrw1tbuj8?t=155
Is this mod compatible with your "Map Fixes" mod ?
Would really like to use this mod but unfortunately it seems to be crashing my Enhanced version of the game. During Franklin & Lamar, everytime I start to drive near the movie studio, the game crashes to desktop.
Specifically, it is causing a driver timeout. I'm on an AMD Radeon 7900 XT, with the latest 25.12.1 driver.
hey man can you also add back the color palette / weathers of 7th gen consoles? i swear game looks so washed out on newgen and with the massive blue filter. even rain sucks, and also the vehicle damage model..
Could you add a standalone version of the Hockey Mask?
@Alex106 This is a truly excellent mod, great job on your work! I'd also like to give you an extra suggestion: in the Xbox 360 and PS3 versions of GTA 5, placing a sticky bomb on the front or back of a car would cause it to explode. However, this feature is missing in the original PC and other versions. Adding this feature would make it even better. Good work!
@Soulless-11 I don't know if that was done from some meta files or by the game code, so I can't restore it
Installing the mod causes the game to corrupt for some reason. I don't have any other mods installed, is there something I might have done wrong?
@KSRfluffyboi Which game version you're playing on? Does it happen if you install only the DLC pack?
@Alex106 Yes, I had to uninstall it to make the game work again
@Alex106 Also sorry, I am playing on legacy
@KSRfluffyboi Does it crash with a specific error? Which other mods you have installed?
@Alex106 I don't have any other mods installed, the game crashes whenever I pull up the phone