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    @GooD-NTS, so I guess there shouldn't be any real impact during gameplay?
    Oh, but whenever you transition from one area of the map to another wouldn't it write to the disc to log that the archives are being accessed?

    14. august 2019
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    @GooD-NTS the "OpenIV.log" found in the main game folder.

    12. august 2019
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    My mistake I just looked at the log file, it sometimes writes to the drive every 100 microsecond.

    12. august 2019
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    @GooD-NTS because I have no bugs to debug, so I don't want it writing to a file every 1 millisecond while I play?

    11. august 2019
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    Is there any way to stop the asi from printing out a log file?

    11. august 2019
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    Looks like 2.4.3 works with nativeui 1.7!

    11. august 2019
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    I got the menu working but every time I try to start a mission it just says loading... then nothing happens, no map blips or anything.
    I've tried 2.4.4, 2.4.5, and 2.4.6 and the menu works every time but the missions just won't load for some reason.
    Can anyone who had this issue and was able to solve it help, please?

    11. august 2019
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    Great mod! I found two issues though.
    1. Setting LOGGING = False doesn't work, the mod still prints out a pdm.log file.
    2. No actual issues in game but, the log recorded multiple variants of "keypress Change Cam Object reference not set to an instance of an object. at PDMCD4.PDM.OnTick(Object o, EventArgs e)"... It looks like the mod is trying to act on key presses even when I'm not actually in the shop?

    4. august 2019