Bcf9cb screenshot 2
Ef0939 yikes


This tool can convert SA/VC/3 IDEs to .ytyp

It supports:
- OBJS (standard static map objects)
- TOBJ (timed map objects)

- You will need IDEs files, put them in ide folder
- You will need .YDR files of all the models in that IDEs files needs, if there's
one missing.
the program will crash.
- The ytyp files will be generated in "output" folder.

Future plans:
- More clarity with which are the missing files.

Known bugs:
- Some characters breaks the parser during the process.

Changelog 0.2:

- If there's a ydr file that doesn't exists, the program will set default values to bounding values instead of crashing.

- It shows the quantity of missing models per each IDE files.

- You can see the entities that are being converted by type and per IDE files.

- It shows the seconds elapsed per IDE convertion. (pretty useless)

Changelog 0.3:

- Instead of a xml, the program now exports a .ytyp directly

Changelog 0.4:

- UI added.

- Nearly any kind of name can be parsed.

- Now the programs shows the quanity of IDE files found

- Instead of default values, it takes it from a default ydr files (it should be faster)

- It doesn't shows the entities that are being converted nor seconds elapsed anymore.

Changelog 0.4.1:

- Added essentials buttons.

- Help button with basic instructions.

The number of characters of LOD Distance and HD Textures Distance has been limited to avoid crashes.

- Fixed a crash caused when the output folder is empty and the program tries to save ytyp files in C:\

- Tiny enhancements in UI.

Credits and thanks:
Dexyfex for OpenMapTools and CodeWalker sourcecode
Show Full Description
Se emner på GTAForums »

Først uploadet: 2. maj 2019
Sidst opdateret: 15. maj 2019
Last Downloaded: 2 dage siden

All Versions

 0.4.1 (current)

130 downloads , 1,01 MB
15. maj 2019


76 downloads , 1010 KB
4. maj 2019


13 downloads , 1010 KB
4. maj 2019


44 downloads , 1010 KB
2. maj 2019

6 Kommentarer